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  2. Nexus Mods - Wikipedia

    en.wikipedia.org/wiki/Nexus_Mods

    Founded in 2001 as Morrowind Chronicles, a The Elder Scrolls III: Morrowind fan site, [1] it became Morrowind Source with the addition of hosting mods for Morrowind. [5] It continued to rebrand as it expanded to support more games, as TESSource , TESNexus , the Nexus , and finally Nexus Mods.

  3. The Elder Scrolls III: Morrowind - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_III:...

    The Elder Scrolls III: Morrowind is a 2002 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks.It is the third installment in The Elder Scrolls series, following 1996's The Elder Scrolls II: Daggerfall, and was released for Microsoft Windows and Xbox.

  4. Tamriel Rebuilt - Wikipedia

    en.wikipedia.org/wiki/Tamriel_Rebuilt

    Tamriel Rebuilt is a third-party modification for the Bethesda Softworks 2002 role-playing video game The Elder Scrolls III: Morrowind.Founded in 2001, the Tamriel Rebuilt project is a long-term, collaborative effort by volunteer modders to expand the content of Morrowind to include wider settings consistent with the setting of the Elder Scrolls' universe of Tamriel.

  5. The Elder Scrolls - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls

    On May 3, 2012, The Elder Scrolls Online was revealed. The Elder Scrolls Online was released for Windows and macOS on April 4, 2014, with the Xbox One and PlayStation 4 versions initially slated to follow in June 2014 but later delayed until June 9, 2015. [70]

  6. List of The Elder Scrolls video games - Wikipedia

    en.wikipedia.org/wiki/List_of_The_Elder_Scrolls...

    The Elder Scrolls II: Daggerfall was published in 1996, and it featured one of the first true 3D worlds on a large scale, with a game world claimed to be the size of Great Britain. [2] The Elder Scrolls III: Morrowind , released in 2002, saw a return to the old-style expansive and non-linear gameplay, and a shift towards individually detailed ...

  7. OpenMW - Wikipedia

    en.wikipedia.org/wiki/OpenMW

    OpenMW is a free and open-source [3] [4] game engine recreation that reimplements the one powering Bethesda Softworks' 2002 open-world role-playing game The Elder Scrolls III: Morrowind. [ 5 ] [ 6 ] Overview

  8. Creation Engine - Wikipedia

    en.wikipedia.org/wiki/Creation_Engine

    After using the Gamebryo engine to create The Elder Scrolls III: Morrowind, The Elder Scrolls IV: Oblivion, and Fallout 3, Bethesda decided that Gamebryo's capabilities were becoming too outdated and began work on the Creation Engine for their next game, The Elder Scrolls V: Skyrim, by forking the codebase used for Fallout 3.

  9. The Elder Scrolls III: Bloodmoon - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_III:...

    The Elder Scrolls III: Bloodmoon is the second expansion pack for the 2002 video game The Elder Scrolls III: Morrowind, developed by Bethesda Game Studios and released for Windows in 2003. The expansion was later released as part of the Morrowind: Game of the Year Edition for the Xbox in 2004.