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The Wii Remote, [a] colloquially known as the Wiimote, was the primary game controller for Nintendo's Wii home video game console.An essential capability of the Wii Remote was its motion sensing capability, which allowed the user to interact with and manipulate items on screen via motion sensing, gesture recognition, and pointing using an accelerometer and optical sensor technology.
This is a list of Wii games with traditional control schemes. Nintendo's Wii video game console, released in 2006, primarily focuses on the use of an unconventional video game controller, in the form of the Wii Remote. The controller emphasizes the use of motion control through an unconventional remote control form factor.
The Classic Controller (クラシックコントローラ, Kurashikku Kontorōra) is a game controller produced by Nintendo for the Wii home video game console. While it later featured some compatibility with the Wii U console, the controller was ultimately succeeded by the Wii U Pro Controller. In April 2014, Nintendo discontinued production ...
The Wii Remote has a large "A" button in the front, and a curved "B" button in the back resembling a trigger. Under the "A" button is a plus and minus, and at the bottom of the remote is a "1" and "2" buttons. In the middle of the Wii Remote, between the plus and minus button is a small "home" button that resembling a home/house.
The Wii U GamePad is the standard game controller for Nintendo's Wii U home video game console. Incorporating features from tablet computers , the GamePad has traditional input methods (such as buttons, dual analog sticks , and a D-pad ), touchscreen controls, and motion controls.
^a The standard buttons included on all drum controllers are: PlayStation 2/3: a PS/home button, d-pad, Start, Select and face buttons (, , and ) Wii: Wii controllers forgo these buttons; the Wii Remote's own buttons are used in their stead. Xbox 360: a Guide button, d-pad, Start, Back and face buttons (A, B, X and Y)
Shoulder buttons ("bumpers") and triggers on an Xbox 360 controller. Some common additions to the standard pad include shoulder buttons (also called "bumpers") and triggers placed along the edges of the pad (shoulder buttons are usually digital, i.e. merely on/off; while triggers are usually analog); centrally placed start, select, and home buttons [clarification needed], and an internal motor ...
Connectivity: Master System controller port Input: 2 digital buttons, D-pad: September 1986 [6] [7] NES Advantage: NES: Connectivity: NES controller port Input: 4 digital buttons, 2 adjustable knobs, 3 toggle buttons, 1 switch 1987 [8] Sega Genesis/Mega Drive controller: Sega Genesis: Connectivity: Sega Genesis controller port Input: 4 digital ...