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Star Trek Fleet Command is a 4X "explore, expand, exploit, and exterminate" mobile strategy game created by Irish developer Digit Game Studios and published by Scopely and CBS Interactive. [2] Players can explore star systems, build ships, mine resources, level up, complete missions, join alliances and battle other gamers.
From the Files of Star Fleet Command. Star Fleet Historical Archives. 1980. Stan and Fred Goldstein, illustrated by Rick Sternbach. Star Trek Spaceflight Chronology 1980-2188. Wallaby Books. 1980. Andrew G. Probert, rendered by David Kimble Star Trek The Motion Picture: 14 Official Blueprints. Wallaby Books. 1984. Shane Johnson.
The Star Trek: Starfleet Command computer game is based upon Star Fleet Battles. In Star Trek: The Role Playing Game, produced by FASA, players actually had individual bridge functions during combat. This at one point became a separate game known as Starship Tactical Combat Simulator. The Captain determined the strategy, the Engineer was ...
Star Trek: Starfleet Command is a computer game based on the table-top wargame Star Fleet Battles. It was developed by 14° East and Quicksilver Software and published by Interplay Entertainment. It was released in 1999 for Microsoft Windows. It simulates starship operations, ship-to-ship combat, and fleet warfare in the Star Trek universe.
The Kobayashi Maru is a fictional spacecraft training exercise in the Star Trek continuity. It is designed by Starfleet Academy to place Starfleet cadets in a no-win scenario. The Kobayashi Maru test was invented for the 1982 film Star Trek II: The Wrath of Khan, and it has since been referred to and depicted in numerous other Star Trek media.
The Star Trek Star Fleet Technical Manual (ISBN 0345247302, Ballantine Books 1975, reprinted 1986, 1996, 2006) is a fiction reference book by Franz Joseph Schnaubelt, about the workings of Starfleet, a military, exploratory, and diplomatic organization featured in the television series Star Trek.
Star Trek Starfleet Command II: Empires at War (known in North America as Starfleet Command Volume II: Empires at War) is the sequel to Star Trek: Starfleet Command and the second in the series of real-time space combat games, developed by Taldren, Inc. and published by Interplay.
Star Trek: Starfleet Command, a computer game based on the table-top wargame Star Fleet Battles; Star Trek: Starfleet Command II: Empires at War, the sequel to Starfleet Command and second in the series of real-time space combat games Star Trek: Starfleet Command: Orion Pirates, a stand-alone expansion for the computer game Star Trek: Starfleet ...
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