Search results
Results from the WOW.Com Content Network
The English modal auxiliary verbs are a subset of the English auxiliary verbs used mostly to express modality, properties such as possibility and obligation. [a] They can most easily be distinguished from other verbs by their defectiveness (they do not have participles or plain forms [b]) and by their lack of the ending ‑(e)s for the third-person singular.
As is generally the case with creole languages, it is an isolating language and modality is typically indicated by the use of invariant pre-verbal auxiliaries. [5] The invariance of the modal auxiliaries to person, number, and tense makes them analogous to modal auxiliaries in English.
The following is a list of PC games that have been deemed monetarily free by their creator or copyright holder. This includes free-to-play games, even if they include monetized micro transactions. List
Downloadable content (DLC) [a] is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, [1] enabling the publisher to gain additional revenue from a title after it has been purchased, often using some type of microtransaction system.
Operation: Anchorage is the first Fallout 3 downloadable content pack, and takes place as a virtual reality "military simulation" in the main game where the player character is stripped of their equipment and is forced to use the replacements provided.
Modal auxiliary verbs, such as the English words may, can, must, ought, will, shall, need, dare, might, could, would, and should, are often used to express modality, especially in the Germanic languages. Ability, desirability, permission, obligation, and probability can all be exemplified by the usage of auxiliary modal verbs in English:
For an easy full-body workout, you can choose 4-5 exercises, aiming for a mix of upper- and lower-body moves, and perform 8 to 12 reps of each exercise before moving to the next (don't forget to ...
The proliferation of Internet-enabled consoles allowed also additional buyable content that could be added onto full retail games, such as maps, in-game clothing, and gameplay. This type of content, called DLC (Downloadable content), become prevalent for consoles in the 2000s.