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The first campaign guide for the new edition, the Sword Coast Adventurer's Guide (2015), was released on November 3, 2015, and only covered a fraction of the Forgotten Realms. [52] [9] It describes the 2013 Sundering event, referred to as the Second Sundering in the book, and its consequences in game terms and lore. [53]
In April 2018, a free playable demo was released as part of Last Epoch's Kickstarter drive. [2] In April 2019, the game's beta was made available via Steam Early Access. [3] In December 2019, the title's full release, originally planned for April 2020, was rescheduled to the fourth quarter of 2020. [4]
In 4th Edition, the warlock was included as one of the core classes introduced in the Player's Handbook (2008). [7] In this edition, the warlock's powers are known as spells, and use the standard power system. The warlock has many different unique abilities, though a warlock's trademark ability is still Eldritch Blast.
A module in Dungeons & Dragons is an adventure published by TSR.The term is usually applied to adventures published for all Dungeons & Dragons games before 3rd Edition. For 3rd Edition and beyond new publisher Wizards of the Coast uses the term adventure.
As the last descendant of Jerle Shannara, Shea is the only one who can wield the Sword of Shannara against the Warlock Lord. Allanon departs, leaving Shea three Blue Elfstones for protection. A few weeks later, the Callahorn prince Balinor Buckhannah arrives and tells Shea that the Warlock Lord's servants are pursuing him.
Eberron: Rising from the Last War is a sourcebook that details the Eberron campaign setting for the 5th edition of the Dungeons & Dragons fantasy role-playing game. Jeremy Crawford, co-lead designer of the book, said the book "is the size of one of the core rule books of the game, it is jam packed".
[13]: 485–493 A depiction of an "evil [...] efreet" already appeared in the original Dungeons & Dragons edition, another "enormous, devilish red" one was the main feature of the cover of the 1st edition Dungeon Master's Guide. Within the game's cosmology they were based on the Plane of Fire, centered around the "fabled City of Brass".
Warlock was a British magazine published by Penguin Books and game manufacturer Games Workshop between 1984 and 1986. The primary focus of the magazine was fantasy , with emphasis on the Fighting Fantasy adventure gamebook [ broken anchor ] series.