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  2. Real-Time Streaming Protocol - Wikipedia

    en.wikipedia.org/wiki/Real-Time_Streaming_Protocol

    The URL may be the aggregate URL (to play all media streams), or a single media stream URL (to play only that stream). A range can be specified. If no range is specified, the stream is played from the beginning and plays to the end, or, if the stream is paused, it is resumed at the point it was paused.

  3. HTTP Live Streaming - Wikipedia

    en.wikipedia.org/wiki/HTTP_Live_Streaming

    HTTP Live Streaming (also known as HLS) is an HTTP-based adaptive bitrate streaming communications protocol developed by Apple Inc. and released in 2009. Support for the protocol is widespread in media players, web browsers, mobile devices, and streaming media servers.

  4. M3U - Wikipedia

    en.wikipedia.org/wiki/M3U

    M3U (MP3 URL [1] [2] or Moving Picture Experts Group Audio Layer 3 Uniform Resource Locator [3] in full) is a computer file format for a multimedia playlist.One common use of the M3U file format is creating a single-entry playlist file pointing to a stream on the Internet.

  5. List of online video platforms - Wikipedia

    en.wikipedia.org/wiki/List_of_online_video_platforms

    Online video platforms allow users to upload, share videos or live stream their own videos to the Internet. These can either be for the general public to watch, or particular users on a shared network.

  6. Real-Time Messaging Protocol - Wikipedia

    en.wikipedia.org/wiki/Real-time_Messaging_Protocol

    For example, there is a channel for handling RPC requests and responses, a channel for video stream data, a channel for audio stream data, a channel for out-of-band control messages (fragment size negotiation, etc.), and so on. During a typical RTMP session, several channels may be active simultaneously at any given time.

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  8. Media Source Extensions - Wikipedia

    en.wikipedia.org/wiki/Media_Source_Extensions

    Streaming URLs are published in an ism/manifest [33] Unreal HTML5 player uses MSE for low latency (sub-second) live playback of streams sent via WebSockets by Unreal Media Server [34] Storm Player uses MSE as one of its delivery modes for ultra-low latency streaming via WebSockets by Storm Streaming Server [35]

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