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This is an accepted version of this page This is the latest accepted revision, reviewed on 2 December 2024. Computer graphics images defined by points, lines and curves This article is about computer illustration. For other uses, see Vector graphics (disambiguation). Example showing comparison of vector graphics and raster graphics upon magnification Vector graphics are a form of computer ...
Karbon (formerly Karbon14, Kontour, and KIllustrator) is a vector graphics editor.It is a component of Calligra Suite, an integrated graphic art and office suite by KDE.The name is a play on KDE and the radioactive isotope Carbon-14.
A vector-based graphical user interface is a mostly conceptual type of graphical user interface where elements are drawn using vector rather than raster information. An example of a vector-based window, found in a privately funded vector-based graphical user interface research project. 2D GUI. All window decorations and elements inside them are ...
Direct2D [1] is a 2D vector graphics application programming interface (API) designed by Microsoft and implemented in Windows 10, [2] Windows 8, Windows 7 and Windows Server 2008 R2, and also Windows Vista and Windows Server 2008 (with Platform Update installed).
In computer graphics, swizzles are a class of operations that transform vectors by rearranging components. [1] Swizzles can also project from a vector of one dimensionality to a vector of another dimensionality, such as taking a three-dimensional vector and creating a two-dimensional or five-dimensional vector using components from the original vector. [2]
Learn about SVG, a vector graphics format for two-dimensional images, on Wikipedia.
Anti-Grain Geometry (AGG) is a 2D rendering graphics library written in C++. It features anti-aliasing and sub-pixel resolution. It is not a graphics library, per se, but rather a framework to build a graphics library upon. The library is operating system independent and renders to an abstract memory object.
Here, c[i:i+3] represents the four array elements from c[i] to c[i+3] and the vector processor can perform four operations for a single vector instruction. Since the four vector operations complete in roughly the same time as one scalar instruction, the vector approach can run up to four times faster than the original code.