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  2. File:Java Programming.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Java_Programming.pdf

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses ...

  3. Bridging (programming) - Wikipedia

    en.wikipedia.org/wiki/Bridging_(programming)

    Apple was not willing to pay this performance penalty, so they implemented a scheme known as "toll-free bridging" to help reduce or eliminate this problem. [2] At the time, Java was becoming a major player in the programming world, and Apple also provided a Java bridging solution that was developed for the WebObjects platform. This was a more ...

  4. LWJGL - Wikipedia

    en.wikipedia.org/wiki/LWJGL

    The Lightweight Java Game Library (LWJGL) is an open-source software library that provides bindings to a variety of C libraries for video game developers to Java. It exposes cross-platform libraries commonly used in developing video games and multimedia titles, such as Vulkan , OpenGL , OpenAL and OpenCL .

  5. Bridge pattern - Wikipedia

    en.wikipedia.org/wiki/Bridge_pattern

    The bridge pattern is often confused with the adapter pattern, and is often implemented using the object adapter pattern; e.g., in the Java code below. Variant: The implementation can be decoupled even more by deferring the presence of the implementation to the point where the abstraction is utilized.

  6. Java Native Interface - Wikipedia

    en.wikipedia.org/wiki/Java_Native_Interface

    In software design, the Java Native Interface (JNI) is a foreign function interface programming framework that enables Java code running in a Java virtual machine (JVM) to call and be called by [1] native applications (programs specific to a hardware and operating system platform) and libraries written in other languages such as C, C++ and assembly.

  7. Parallel programming model - Wikipedia

    en.wikipedia.org/wiki/Parallel_programming_model

    In a message-passing model, parallel processes exchange data through passing messages to one another. These communications can be asynchronous, where a message can be sent before the receiver is ready, or synchronous, where the receiver must be ready.

  8. Network bridge - Wikipedia

    en.wikipedia.org/wiki/Network_bridge

    In the OSI model, bridging is performed in the data link layer (layer 2). [3] If one or more segments of the bridged network are wireless, the device is known as a wireless bridge. The main types of network bridging technologies are simple bridging, multiport bridging, and learning or transparent bridging. [4] [5]

  9. Java performance - Wikipedia

    en.wikipedia.org/wiki/Java_performance

    Adaptive optimizing is a method in computer science that performs dynamic recompilation of parts of a program based on the current execution profile. With a simple implementation, an adaptive optimizer may simply make a trade-off between just-in-time compiling and interpreting instructions.