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Monitor mode, or RFMON (Radio Frequency MONitor) mode, allows a computer with a wireless network interface controller (WNIC) to monitor all traffic received on a wireless channel. Unlike promiscuous mode , which is also used for packet sniffing , monitor mode allows packets to be captured without having to associate with an access point or ad ...
A variation on this method is to change the row of attributes over the course of two scanlines, resulting in 8 × 2 pixel attribute blocks over a wider region of the screen. This mode is known as Bicolour, and can be applied to the full width of the screen through the use of the Nirvana+ engine. [38] [39] Details: Pixels: 256 × 192 Attributes ...
A non-routing node in promiscuous mode can generally only monitor traffic to and from other nodes within the same collision domain (for Ethernet and IEEE 802.11) or ring (for Token Ring). Computers attached to the same Ethernet hub satisfy this requirement, which is why network switches are used to combat malicious use of promiscuous mode. A ...
Mode 5 is intended mainly for a monochrome composite video monitor, but because of a specific intentional feature of the CGA hardware, it also has a different palette for an RGBI color monitor. For mode 4, two palettes can be chosen: green/red/brown and cyan/magenta/white; the difference is the absence or presence of the blue signal in all ...
The text mode of the Hercules card uses the same signal timing as the MDA text mode. The Hercules graphics mode is similar to the CGA high-resolution (640 × 200) two-color mode; the video buffer contains a packed-pixel bitmap (eight pixels per byte, one bit per pixel) with the same byte format—including the pixel-to-bit mapping and byte ...
Some Spectrum software, such as FTL's Light Force, used extremely careful graphics design to achieve full-colour moving graphics, essentially by limiting both the design of the onscreen elements and their paths of motion to 8×8 colour resolution boundaries. The moving elements were thus relatively large and rather blocky or squarish, and their ...
So, I believe that the "Dithering and Blur" should go into the first half of the split ("ZX Spectrum Basic Graphics Mode"). I'm also unsure about the title of the first part. Perhaps a better title would be "ZX Spectrum Standard Graphics Mode". Z80Spectrum 02:59, 2 February 2024 (UTC) Oppose.
The ZX Spectrum magazine, Crash, consequently awarded it 100% in the graphics category for this new technique, known as "Soft Solid 3-D". [16] A year later, the ZX Spectrum game Knight Lore was released. It was generally regarded as a revolutionary title [17] that defined the subsequent genre of isometric adventure games. [18]