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The glTF format stores data primarily in JSON. The JSON may also contain blobs of binary data known as buffers, and refer to external files, for storing mesh data, images, etc. [7] The binary .glb format also contains JSON text, but serialized with binary chunk headers to allow blobs to be directly appended to the file.
These formats can be subsequently converted to formats such as PDF, PostScript, and PNG. [2] Support for JSON and plain-text transformation was added in later updates to the XSLT 1.0 specification. As of August 2022, the most recent stable version of the language is XSLT 3.0, which achieved Recommendation status in June 2017.
For example, a word processor may convert an RTF file to a WordPerfect file by converting the RTF to OpenDocument and then that to WordPerfect format. An image conversion program does not convert a PCX image to PNG directly; instead, when loading the PCX image, it decodes it to a simple bitmap format for internal use in memory, and when ...
The data URI scheme is a uniform resource identifier (URI) scheme that provides a way to include data in-line in Web pages as if they were external resources. It is a form of file literal or here document.
This makes accessing data in these formats much faster than data in formats requiring more extensive processing, such as JSON, CSV, and in many cases Protocol Buffers. Compared to other serialization formats however, the handling of FlatBuffers requires usually more code, and some operations are not possible (like some mutation operations).
PNG images for tiles; Images are served through a Web server, ... TileJSON: a lightweight JSON description of all the parameters associated with a web map, ...
‰PNG␍␊␚␊ 0 png Image encoded in the Portable Network Graphics format [26] 0E 03 13 01 ␅␃␓␁ 0 hdf4 h4 Data stored in version 4 of the Hierarchical Data Format. 89 48 44 46 0D 0A 1A 0A ‰HDF␍␊␚␊ 0, 512, 1024, 2048, ... hdf5 h5 Data stored in version 5 of the Hierarchical Data Format. C9: É: 0 com CP/M 3 and higher with ...
The structure of MNG files is essentially the same as that of PNG files, differing only in the slightly different signature (8A 4D 4E 47 0D 0A 1A 0A in hexadecimal, where 4D 4E 47 is ASCII for "MNG" – see Portable Network Graphics: File header) and the use of a much greater variety of chunks to support all the animation features that it provides.