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From the 1920s through the 1970s, typing speed (along with shorthand speed) was an important secretarial qualification and typing contests were popular and often publicized by typewriter companies as promotional tools. A less common measure of the speed of a typist, CPM is used to identify the number of characters typed per minute.
As of 2019, the average typing speed on a mobile phone was 36.2 wpm with 2.3% uncorrected errors—there were significant correlations with age, level of English proficiency, and number of fingers used to type. [3] Some typists have sustained speeds over 200 wpm for a 15-second typing test with simple English words. [4]
Albert Tangora (July 2, 1903 – April 7, 1978) was an American competitive typist who was widely regarded as having the fastest typing speed on a typewriter. [2] Born in Paterson, New Jersey, Tangora began typing in 1916, entering typing contests the following year.
Blackburn's self-claimed peak speed, in 1986, was 212 words per minute. [8] [a] Blackburn was popularly recognized as the "world's fastest typist" [9] [10] and made media appearances to exhibit her typing speed and the Dvorak layout, notably appearing in a 1985 episode of Late Night with David Letterman [9] and in a television commercial for ...
The Ultimate Typing Championship was initially created by the keyboard manufacturer Das Keyboard. Sean Wrona of Ithaca, NY and Nate Bowen of New York, NY were the two finalists in the inaugural Ultimate Typing Championship, held on March 14 at the 2010 SXSW Interactive Festival. Wrona and Bowen competed in a best-of-three finals.
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Shorthand is an abbreviated symbolic writing method that increases speed and brevity of writing as compared to longhand, a more common method of writing a language. The process of writing in shorthand is called stenography , from the Greek stenos (narrow) and graphein (to write).
He was inspired to create a competitive multiplayer typing game because the Windows shareware program he used to learn touch typing lacked a multiplayer mode. Although older games, such as The Typing of the Dead , had launched before Epshteyn's conception of TypeRacer , the existence of such were unbeknownst to him due to his self-described ...