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  2. Autodesk Maya - Wikipedia

    en.wikipedia.org/wiki/Autodesk_Maya

    Autodesk Maya, commonly shortened to just Maya (/ ˈ m aɪ ə /; MY-ə [5] [6]), is a 3D computer graphics application that runs on Windows, macOS, and Linux, originally developed by Alias and currently owned and developed by Autodesk.

  3. OpenPipeline - Wikipedia

    en.wikipedia.org/wiki/OpenPipeline

    openPipeline is an open-source plug-in for Autodesk Maya that is designed to assist in a Production Pipeline structure and Computer animation. Development [ edit ]

  4. Glaxnimate - Wikipedia

    en.wikipedia.org/wiki/Glaxnimate

    Glaxnimate is a free and open-source, cross-platform, 2D vector animation software. [ 5 ] It has been integrated into Shotcut [ 6 ] [ 7 ] and Kdenlive [ 8 ] [ 9 ] to add vector capabilities to video editors.

  5. FreeCAD - Wikipedia

    en.wikipedia.org/wiki/FreeCAD

    FreeCAD's own main file format is FreeCAD Standard file format (.FCStd). [9] It is a standard zip file that holds files in a certain structure. [ 9 ] The Document. xml file has all geometric and parametric objects definitions. [ 9 ]

  6. List of Maya plugins - Wikipedia

    en.wikipedia.org/wiki/List_of_Maya_plugins

    Maya Plugins are extensions for the 3D animation software Autodesk Maya.There are plugins for many different areas such as modeling, animation, and rendering. Some of them also interact with external applications (for instance renderers, game engines, or other software packages).

  7. LuxCoreRender - Wikipedia

    en.wikipedia.org/wiki/LuxCoreRender

    Free and open-source software portal; LuxCoreRender is a free and open-source physically based rendering software. It began as LuxRender in 2008 before changing its name to LuxCoreRender in 2017 as part of a project reboot. [3] [4] The LuxCoreRender software runs on Linux, Mac OS X, and Windows.

  8. ZBrush - Wikipedia

    en.wikipedia.org/wiki/ZBrush

    GoZ tab in Autodesk Maya's shelf Introduced in ZBrush 3.2 OS X, GoZ automates setting up shading networks for normal, displacement, and texture maps of the 3D models in GoZ-enabled applications. Upon sending the mesh back to ZBrush, GoZ will automatically remap the existing high-resolution details to the incoming mesh. [ 12 ]

  9. Autodesk Mudbox - Wikipedia

    en.wikipedia.org/wiki/Autodesk_Mudbox

    Mudbox is a proprietary computer-based 3D sculpting and painting tool. [3] Currently developed by Autodesk, Mudbox was created by Skymatter, founded by Tibor Madjar, David Cardwell and Andrew Camenisch, former artists of Weta Digital, where the tool was first used to produce the 2005 Peter Jackson remake of King Kong.