enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. PhysX - Wikipedia

    en.wikipedia.org/wiki/PhysX

    What is known today as PhysX originated as a physics simulation engine called NovodeX. The engine was developed by Swiss company NovodeX AG, an ETH Zurich spin-off. [3] In 2004, Ageia acquired NovodeX AG and began developing a hardware technology that could accelerate physics calculations, aiding the CPU. Ageia called the technology PhysX, the ...

  3. Old Bess (beam engine) - Wikipedia

    en.wikipedia.org/wiki/Old_Bess_(beam_engine)

    The engine is thus not only one of the museum's oldest exhibits, but also one of the first to enter its collection. When first displayed, the engine was erected in an open-fronted representation of a brick-built engine house. [15] It is now displayed on free-standing timberwork, allowing a closer inspection of the cylinders.

  4. Physics processing unit - Wikipedia

    en.wikipedia.org/wiki/Physics_processing_unit

    Being a DSP however, it is much more dependent on the CPU to do useful work in a game engine, and would not be capable of implementing a full physics API, so it cannot be classed as a PPU. Also VU0 is capable of providing additional vertex processing power, though this is more a property of the pathways in the system rather than the unit itself.

  5. Nvidia NVDEC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVDEC

    Nvidia NVDEC (formerly known as NVCUVID [1]) is a feature in its graphics cards that performs video decoding, offloading this compute-intensive task from the CPU. [2] NVDEC is a successor of PureVideo and is available in Kepler and later Nvidia GPUs.

  6. Vulkan - Wikipedia

    en.wikipedia.org/wiki/Vulkan

    Vulkan targets high-performance real-time 3D-graphics applications, such as video games and interactive media, and highly parallelized computing.Vulkan is intended to offer higher performance and more efficient CPU and GPU usage compared to the older OpenGL and Direct3D 11 APIs.

  7. Beam engine - Wikipedia

    en.wikipedia.org/wiki/Beam_engine

    A Watt engine: showing entry of steam and water. A beam engine is a type of steam engine where a pivoted overhead beam is used to apply the force from a vertical piston to a vertical connecting rod. This configuration, with the engine directly driving a pump, was first used by Thomas Newcomen around 1705 to remove water from mines in Cornwall.

  8. id Tech 7 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_7

    id Tech 7 is a multiplatform proprietary game engine developed by id Software. As part of the id Tech series of game engines, it is the successor to id Tech 6. The software was first demonstrated at QuakeCon 2018 as part of the id Software announcement of Doom Eternal. [1] [2] [3]

  9. High-speed steam engine - Wikipedia

    en.wikipedia.org/wiki/High-speed_steam_engine

    A key requirement for the high-speed steam engine was accurate control of a constant speed, even under a rapidly changing load. Although the control of steam engines via a centrifugal governor dates back to Watt, this control was inadequate. These early governors operated a throttle valve to control the flow of steam to the engine. This gives ...