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  2. Structure from motion - Wikipedia

    en.wikipedia.org/wiki/Structure_from_motion

    Structure from motion (SfM) [1] is a photogrammetric range imaging technique for estimating three-dimensional structures from two-dimensional image sequences that may be coupled with local motion signals. It is studied in the fields of computer vision and visual perception.

  3. Triangulation (computer vision) - Wikipedia

    en.wikipedia.org/wiki/Triangulation_(computer...

    In the following, it is assumed that triangulation is made on corresponding image points from two views generated by pinhole cameras. The ideal case of epipolar geometry. A 3D point x is projected onto two camera images through lines (green) which intersect with each camera's focal point, O 1 and O 2. The resulting image points are y 1 and y 2.

  4. Structure from motion (psychophysics) - Wikipedia

    en.wikipedia.org/wiki/Structure_from_motion...

    Biological motion demonstration: dots representing a person walking. In a 1953 study on SFM done by Wallach and O'Connell the kinetic depth effect was tested. They found that by turning shadow images of a three dimensional object can be used as a cue to recover the structure of the physical object quite well. [4]

  5. 3D reconstruction from multiple images - Wikipedia

    en.wikipedia.org/wiki/3D_Reconstruction_from...

    Given a group of 3D points viewed by N cameras with matrices {} = …, define to be the homogeneous coordinates of the projection of the point onto the camera. The reconstruction problem can be changed to: given the group of pixel coordinates {}, find the corresponding set of camera matrices {} and the scene structure {} such that

  6. Structure from motion (disambiguation) - Wikipedia

    en.wikipedia.org/wiki/Structure_from_motion...

    Structure from motion may refer to: Structure from motion, a photogrammetric range imaging technique; Structure from motion (psychophysics), how humans recover shape ...

  7. Minimum-weight triangulation - Wikipedia

    en.wikipedia.org/wiki/Minimum-weight_triangulation

    In computational geometry and computer science, the minimum-weight triangulation problem is the problem of finding a triangulation of minimal total edge length. [1] That is, an input polygon or the convex hull of an input point set must be subdivided into triangles that meet edge-to-edge and vertex-to-vertex, in such a way as to minimize the ...

  8. Teichmüller space - Wikipedia

    en.wikipedia.org/wiki/Teichmüller_space

    The parameters for such a structure are the translation lengths for each pair of sides of the triangles glued in the triangulation. [13] There are 6 g − 6 + 3 k {\displaystyle 6g-6+3k} such parameters which can each take any value in R {\displaystyle \mathbb {R} } , and the completeness of the structure corresponds to a linear equation and ...

  9. Triangulated category - Wikipedia

    en.wikipedia.org/wiki/Triangulated_category

    A triangulated category is an additive category D with a translation functor and a class of triangles, called exact triangles [2] (or distinguished triangles), satisfying the following properties (TR 1), (TR 2), (TR 3) and (TR 4). (These axioms are not entirely independent, since (TR 3) can be derived from the others.