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  2. Speedwriting - Wikipedia

    en.wikipedia.org/wiki/Speedwriting

    With twelve weeks of training, students could achieve speeds of 80 to 100 words per minute writing with a pen. [4] The inventor of the system was able to type notes on a typewriter as fast as anyone could speak, therefore she believed Speedwriting could eliminate the need for stenotype machines in most applications. [5]

  3. Free Typing Games: Games to Help You Back to School

    www.aol.com/news/2009-08-31-free-typing-games...

    We've collected the best free typing games from Games.com and around the web. Typer Shark. Typer Shark is an online game classic from Popcap games. In Typer Shark you command a dive to to search ...

  4. Words per minute - Wikipedia

    en.wikipedia.org/wiki/Words_per_minute

    As of 2019, the average typing speed on a mobile phone was 36.2 wpm with 2.3% uncorrected errors—there were significant correlations with age, level of English proficiency, and number of fingers used to type. [3] Some typists have sustained speeds over 200 wpm for a 15-second typing test with simple English words. [4]

  5. Personal Shorthand - Wikipedia

    en.wikipedia.org/wiki/Personal_Shorthand

    Students of Personal Shorthand can acquire a useful shorthand skill (50 to 60 wpm) in a single school term, compared to the year or more for symbol system students to reach that same level. Without the complexity of symbols to memorize and practice writing, Personal Shorthand theory is relatively simple. There are six Theory Rules.

  6. Typing - Wikipedia

    en.wikipedia.org/wiki/Typing

    Some notable [citation needed], records include 255 wpm on a one-minute, random-word test by a user under the username slekap and occasionally bailey, [20] 213 wpm on a 1-hour, random-word test by Joshua Hu, [21] 221 wpm average on 10 random quotes by Joshua Hu, [22] and first place in the 2020 Ultimate Typing Championship by Anthony Ermollin ...

  7. TypeRacer - Wikipedia

    en.wikipedia.org/wiki/TypeRacer

    When typing text selections, accuracy is required; any typing errors detected in spelling, capitalization or punctuation must be fixed by the player before continuing with the race. [10] The typing passages are popular culture references and come from songs , films , television shows , video games and books . [ 5 ]

  8. JumpStart Typing - Wikipedia

    en.wikipedia.org/wiki/JumpStart_Typing

    JumpStart Typing is a personal computer game intended to teach typing skills to kids aged seven to ten. The game reuses the cast of JumpStart Adventures 3rd Grade: Mystery Mountain . The game is set at Sparks Stadium, where keyboarding Olympics take place between the Sparks Team and the Galaxy Gladiators.

  9. Teeline shorthand - Wikipedia

    en.wikipedia.org/wiki/Teeline_Shorthand

    Teeline is a shorthand system developed in 1968 by James Hill, [1] a teacher of Pitman shorthand. [2] It is accepted by the National Council for the Training of Journalists, which certifies the training of journalists in the United Kingdom.