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  2. Game art design - Wikipedia

    en.wikipedia.org/wiki/Game_art_design

    Concept artist: A video game artist who works with game designers to produce concept art (such as character and environment sketches) and shape the "look of the game". [ 20 ] [ 22 ] [ 23 ] [ 24 ] A concept artist's job is to follow the art director's vision. [ 25 ]

  3. Reallusion - Wikipedia

    en.wikipedia.org/wiki/Reallusion

    Reallusion Inc. was founded in 1993 and established in Silicon Valley in 2000. The company specializes in integrating creative technologies with digital products. Its main product lines include iClone, Character Creator [1], and Cartoon Animator. [2]

  4. Animator - Wikipedia

    en.wikipedia.org/wiki/Animator

    In the 21st century, visual development artists design a character as a 2D drawing or painting, then hand it off to modelers who build the character as a collection of digital polygons. Texture artists "paint" the character with colorful or complex textures, and technical directors set up rigging so that the character can be easily moved and posed.

  5. CG artist - Wikipedia

    en.wikipedia.org/wiki/CG_Artist

    If the CG artist is a technical artist, they will usually also have programming skills such as shader and script writing, character rigging, and/or skill in languages such as Python, MEL, C++, or C#. [1] CG artists often begin their career with a degree from an animation school, an arts discipline, or in computer science.

  6. Character Technical Director - Wikipedia

    en.wikipedia.org/wiki/Character_Technical_Director

    The role of a character TD may vary from studio to studio in its scope, but is almost always centered around the discipline of rigging: the process of engineering anatomical or mechanical kinematic systems that move and deform digital models, and the design of higher-level interfaces used by computer graphics animators to control the movements of those models.

  7. Live2D - Wikipedia

    en.wikipedia.org/wiki/Live2D

    Live2D is an animation technique used to animate static images—usually anime-style characters—that involves separating an image into parts and animating each part accordingly, without the need of frame-by-frame animation or a 3D model.

  8. Art pipeline - Wikipedia

    en.wikipedia.org/wiki/Art_pipeline

    The art pipeline is the process of creating and implementing art for a particular project, most commonly associated with the creative process for developing video games.In an era of high-profile video games, wherein the creative energy of the teams and the budgets for projects surpass even some Hollywood blockbusters, graphics are ever-improving and an increasingly important selling point.

  9. Character animation - Wikipedia

    en.wikipedia.org/wiki/Character_animation

    Character animation is a specialized area of the animation process, which involves bringing animated character s to life. The role of a character animator is analogous to that of a film or stage actor and character animators are often said to be "actors with a pencil" (or a mouse). Character animators breathe life in their characters, creating ...

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