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Bloom's taxonomy is a framework for categorizing educational goals, developed by a committee of educators chaired by Benjamin Bloom in 1956. It was first introduced in the publication Taxonomy of Educational Objectives: The Classification of Educational Goals. The taxonomy divides learning objectives into three broad domains: cognitive ...
The Perry scheme is a model for understanding how college students come to understand knowledge, the ideas they hold about "knowing", and the ways in which knowing is a part of the cognitive processes of thinking and reasoning. [5] Perry (1970) proposed that college students pass through a predictable sequence of positions of epistemological ...
A performance goal is a goal focused on gaining favorable judgement or avoiding unfavorable judgements by others. Performance goals focuses on ensuring that one's performance is noticeably superior to others. This motivation to outperform others is what enables the person to strive for more achievement in and outside of school and work as well.
Although the noun forms of the three words aim, objective and goal are often used synonymously, [1] professionals in organised education define the educational aims and objectives more narrowly and consider them to be distinct from each other: aims are concerned with purpose whereas objectives are concerned with achievement.
Backward design is a method of designing an educational curriculum by setting goals before choosing instructional methods and forms of assessment. Backward design of curriculum typically involves three stages: [1] [2] [3] Identify the results desired (big ideas and skills) What the students should know, understand, and be able to do
The goal of anchored instruction is the engagement of intention and attention. Through authentic tasks across multiple domains, educators present situations that require students to create or adopt meaningful goals (intentions). One of the educator's objectives can be to set a goal through the use of an anchor problem. [46]
Cognitive ergonomics (sometimes known as cognitive engineering though this was an earlier field) is an emerging branch of ergonomics. It places particular emphasis on the analysis of cognitive processes required of operators in modern industries and similar milieus. This can be done by studying cognition in work and operational settings.
The tenets of Goal setting theory generally hold true in physical domains. In a study of high school students using sit up tests all students set a specific and challenging goal out performed students with a non-specific goal supporting the principles of goal specificity and goal difficulty from general goal setting theory. [28]