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  2. Percentile rank - Wikipedia

    en.wikipedia.org/wiki/Percentile_rank

    The figure illustrates the percentile rank computation and shows how the 0.5 × F term in the formula ensures that the percentile rank reflects a percentage of scores less than the specified score. For example, for the 10 scores shown in the figure, 60% of them are below a score of 4 (five less than 4 and half of the two equal to 4) and 95% are ...

  3. Sports rating system - Wikipedia

    en.wikipedia.org/wiki/Sports_rating_system

    Sports ratings systems have been around for almost 80 years, when ratings were calculated on paper rather than by computer, as most are today. Some older computer systems still in use today include: Jeff Sagarin's systems, the New York Times system, and the Dunkel Index, which dates back to 1929.

  4. Winning percentage - Wikipedia

    en.wikipedia.org/wiki/Winning_percentage

    For example, if a team's season record is 30 wins and 20 losses, the winning percentage would be 60% or 0.600: % = % If a team's season record is 30–15–5 (i.e. it has won thirty games, lost fifteen and tied five times), and if the five tie games are counted as 2 1 ⁄ 2 wins, then the team has an adjusted record of 32 1 ⁄ 2 wins, resulting in a 65% or .650 winning percentage for the ...

  5. Talk:Percentile rank - Wikipedia

    en.wikipedia.org/wiki/Talk:Percentile_rank

    The first two sentences of the article read (my emphasis): "The percentile rank of a score is the percentage of scores in its frequency distribution that are equal to or lower than it. For example, a test score that is greater than 75% of the scores of people taking the test is said to be at the 75th percentile, where 75 is the percentile rank."

  6. Percentile - Wikipedia

    en.wikipedia.org/wiki/Percentile

    Each standard deviation represents a fixed percentile. Thus, rounding to two decimal places, −3σ is the 0.13th percentile, −2σ the 2.28th percentile, −1σ the 15.87th percentile, 0σ the 50th percentile (both the mean and median of the distribution), +1σ the 84.13th percentile, +2σ the 97.72nd percentile, and +3σ the 99

  7. Statistical association football predictions - Wikipedia

    en.wikipedia.org/wiki/Statistical_association...

    Statistical Football prediction is a method used in sports betting, to predict the outcome of football matches by means of statistical tools. The goal of statistical match prediction is to outperform the predictions of bookmakers [citation needed] [dubious – discuss], who use them to set odds on the outcome of football matches.

  8. Strength of schedule - Wikipedia

    en.wikipedia.org/wiki/Strength_of_schedule

    [3] Furthermore, several more factors may be added, such as the position of the team in the league, the strength of the team's division or conference, which games count in the formula and which do not (vital in the Bowl Championship Series), the locations of the games (see home team and home advantage) and others.

  9. Glicko rating system - Wikipedia

    en.wikipedia.org/wiki/Glicko_rating_system

    Mark Glickman created the Glicko rating system in 1995 as an improvement on the Elo rating system. [1]Both the Glicko and Glicko-2 rating systems are under public domain and have been implemented on game servers online like Counter-Strike: Global Offensive, Team Fortress 2, [2] Dota 2, [3] Guild Wars 2, [4] Splatoon 2, [5] Online-go.com, [6] Lichess and Chess.com.