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This is an accepted version of this page This is the latest accepted revision, reviewed on 20 January 2025. Video game series Tetris Tetris -like games have been created on a large variety of platforms, including TI-83 series graphical calculators. Genre(s) Puzzle Developer(s) "Various" with supervisor for The Tetris Company Publisher(s) Various Creator(s) Alexey Pajitnov Platform(s) Various ...
A localization for North America and PAL, titled Tetris Attack, was released in 1996 for the SNES and Game Boy. It features new art assets and characters from Super Mario World 2: Yoshi's Island. Tetris Attack was released in Japan as BS Yoshi's Panepon for the Satellaview SNES peripheral in 1996; Pokémon Puzzle League: Nintendo 64: 2000
Puzzle games based on Tetris include tile-matching games where the matching criterion is to place a given number of tiles of the same type so that they adjoin each other. That number is often three, and the corresponding subset of tile-matching games is referred to as match-three games.
Tetris is a 1988 video game published by Spectrum HoloByte in the United States and Mirrorsoft in the United Kingdom. It was the first commercial release of Tetris , a puzzle game developed in the Soviet Union in the mid-1980s, and was released on multiple home personal computer systems.
Pajitnov, who developed the first version of Tetris in 1984, was inspired by the puzzle game pentominoes, which involved piecing together certain shapes created by five squares.
Tetris (Russian: Тетрис) [a] is a puzzle video game created in 1985 by Alexey Pajitnov, a Soviet software engineer. In Tetris, players complete lines by moving tetrominoes, which descend onto the playing field. The completed lines disappear and grant the player points, and the player can proceed to fill the vacated spaces.
Alexey Leonidovich Pajitnov [a] (born April 16, 1955) [1] is a Russian and American computer engineer and video game designer. [2] He is best known for creating, designing, and developing Tetris in 1985 while working at the Dorodnitsyn Computing Centre under the Academy of Sciences of the Soviet Union (now the Russian Academy of Sciences). [3]
Cascade Tetris: "Go for a Cascade". The player must try to clear lines that cause Cascades. Cascades occur when a cleared line cause other Blocks to fall and clear another line. Sticky Tetris: "Clear the Bottom Line". Players must try to clear the bottom line of "Garbage Blocks". Same-colored Blocks stick together in this mode, hence the name.