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[2] Despite appearing in other JumpStart Advanced games, Casey Cat, Pierre Polar Bear, Eleanor Elephant, and Kisha Koala are absent from JumpStart Advanced 2nd Grade, not including the All-Star feature and the cameo made by Kisha, Eleanor and Casey as faces on Mount Jumpmore (parody of Mount Rushmore). A few of the comments made by these ...
During computer learning, the game teaches children basic pre-reading, vocabulary and math, plus songs five for entertainment. [2] It introduces and reinforces lesson related to the Kindergarten curriculum and parents are able to check their children's progress report via a comprehensive Progress Report.
JumpStart (known as Jump Ahead in the United Kingdom) was an educational media franchise created for children, primarily consisting of educational games. The franchise began with independent developer Fanfare Software 's 1994 video game JumpStart Kindergarten .
JumpStart 2nd Grade (known as Jump Ahead Year 2 in the United Kingdom) is a video game released on 26 March 1996 by Knowledge Adventure. As its name suggests, it was made to teach second grade students. It was replaced by JumpStart Advanced 2nd Grade in 2002.
JumpStart Preschool was made available through computer software stores, mass merchants, computer superstores, book stores and computer specialty stores. [2] A three-title bundle called JumpStart Preschool Deluxe was released on September 3, 1996, featuring JumpStart Preschool , JumpStart Pre-K and an Activity Discovery Book . [ 3 ]
At the start of the game, Frankie tells Casey to select a ball with a letter or blend that makes the sound he says. Then, Frankie tells Casey to pass the ball to one of his teammates whose scooter is marked with the second half of a word, and, combined with the letter, blend or digraph on Casey's soccer ball, it forms a word.
The Interactive Mathematics Program (IMP) is a four-year, problem-based mathematics curriculum for high schools. It was one of several curricula funded by the National Science Foundation and designed around the 1989 National Council of Teachers of Mathematics (NCTM) standards .
Everyday Mathematics curriculum was developed by the University of Chicago School Math Project (or UCSMP ) [1] which was founded in 1983. Work on it started in the summer of 1985. The 1st edition was released in 1998 and the 2nd in 2002. A third edition was released in 2007 and a fourth in 2014-2015. [2] A new one was released in 2020, dropping ...