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  2. Dice - Wikipedia

    en.wikipedia.org/wiki/Dice

    Dice of different sizes being thrown in slow motion. A die (pl.: dice, sometimes also used as sg.) [1] is a small, throwable object with marked sides that can rest in multiple positions. Dice are used for generating random values, commonly as part of tabletop games, including dice games, board games, role-playing games, and games of chance.

  3. Random number generation - Wikipedia

    en.wikipedia.org/wiki/Random_number_generation

    Dice are an example of a hardware random number generator. When a cubical die is rolled, a random number from 1 to 6 is obtained. Random number generation is a process by which, often by means of a random number generator (RNG), a sequence of numbers or symbols is generated that cannot be reasonably predicted better than by random chance.

  4. Random.org - Wikipedia

    en.wikipedia.org/wiki/Random.org

    Random.org (stylized as RANDOM.ORG) is a website that produces random numbers based on atmospheric noise. [1] In addition to generating random numbers in a specified range and subject to a specified probability distribution, which is the most commonly done activity on the site, it has free tools to simulate events such as flipping coins, shuffling cards, and rolling dice.

  5. Hardware random number generator - Wikipedia

    en.wikipedia.org/wiki/Hardware_random_number...

    The first documented use of a physical random number generator for scientific purposes was by Francis Galton (1890). [17] He devised a way to sample a probability distribution using a common gambling dice. In addition to the top digit, Galton also looked at the face of a dice closest to him, thus creating 6*4 = 24 outcomes (about 4.6 bits of ...

  6. Probability-generating function - Wikipedia

    en.wikipedia.org/wiki/Probability-generating...

    The probability generating function of a binomial random variable, the number of successes in trials, with probability of success in each trial, is () = [() +]. Note : it is the n {\displaystyle n} -fold product of the probability generating function of a Bernoulli random variable with parameter p {\displaystyle p} .

  7. Newton–Pepys problem - Wikipedia

    en.wikipedia.org/wiki/Newton–Pepys_problem

    The Newton–Pepys problem is a probability problem concerning the probability of throwing sixes from a certain number of dice. [1]In 1693 Samuel Pepys and Isaac Newton corresponded over a problem posed to Pepys by a school teacher named John Smith. [2]

  8. Diceware - Wikipedia

    en.wikipedia.org/wiki/Diceware

    Five dice showing 41,256, which denotes "monogram" on an updated EFF cryptographic word list. Diceware is a method for creating passphrases, passwords, and other cryptographic variables using ordinary dice as a hardware random number generator. For each word in the passphrase, five rolls of a six-sided die are required.

  9. List of random number generators - Wikipedia

    en.wikipedia.org/wiki/List_of_random_number...

    It is a very fast sub-type of LFSR generators. Marsaglia also suggested as an improvement the xorwow generator, in which the output of a xorshift generator is added with a Weyl sequence. The xorwow generator is the default generator in the CURAND library of the nVidia CUDA application programming interface for graphics processing units.