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  2. PIN diode - Wikipedia

    en.wikipedia.org/wiki/PIN_diode

    The wide intrinsic region makes the PIN diode an inferior rectifier (one typical function of a diode), but it makes it suitable for attenuators, fast switches, photodetectors, and high-voltage power electronics applications. The PIN photodiode was invented by Jun-Ichi Nishizawa and his colleagues in 1950. It is a semiconductor device.

  3. Position sensitive device - Wikipedia

    en.wikipedia.org/wiki/Position_sensitive_device

    Design of a PSD using a PIN diode. The technical term PSD was first used in a 1957 publication by J.T. Wallmark for lateral photoelectric effect used for local measurements. On a laminar semiconductor, a so-called PIN diode is exposed to a tiny spot of light. This exposure causes a change in local resistance and thus electron flow in four ...

  4. Photodetector - Wikipedia

    en.wikipedia.org/wiki/Photodetector

    Photodiodes can be further categorized into: a. PIN Photodiodes: These photodiodes have an additional intrinsic (I) region between the P and N regions, which extends the depletion region and improves the device's performance. b. Schottky Photodiodes: In Schottky photodiodes, a metal-semiconductor junction is used instead of a PN junction.

  5. Photodiode - Wikipedia

    en.wikipedia.org/wiki/Photodiode

    The combination of LED and photodiode is also used in many sensor systems to characterize different types of products based on their optical absorbance. Photodiodes are often used for accurate measurement of light intensity in science and industry. They generally have a more linear response than photoconductors.

  6. CIC (Nintendo) - Wikipedia

    en.wikipedia.org/wiki/CIC_(Nintendo)

    The 10NES system is a lock-out system [2] designed for the North American and European versions of the Nintendo Entertainment System (NES) video game console.The electronic chip serves as a digital lock which can be opened by a key in the games, [3] [4] designed to restrict the software that could be operated on the system.

  7. Light gun - Wikipedia

    en.wikipedia.org/wiki/Light_gun

    Periscope is an early electro-mechanical game, [3] and the first arcade game to cost one quarter per play. [4] Sega's 1969 game Missile features electronic sound and a moving film strip to represent the targets on a projection screen, [ 5 ] and its 1972 game Killer Shark features a mounted light gun with targets whose movement and reactions are ...

  8. Action Max - Wikipedia

    en.wikipedia.org/wiki/Action_Max

    The Action Max system requires the player to also have a VCR, [4] as the console has no way to play the requisite VHS tapes itself. Using light guns , players shoot at the screen. [ 2 ] The gaming is strictly point-based and dependent on shot accuracy, and as a result, players can't truly win or lose a game.

  9. Bloom (shader effect) - Wikipedia

    en.wikipedia.org/wiki/Bloom_(shader_effect)

    Bloom in digital cameras is caused by an overflow of charge in the photodiodes, which are the light-sensitive elements in the camera's image sensor. [3] When a photodiode is exposed to a very bright light source, the accumulated charge can spill over into adjacent pixels, creating a halo effect. This is known as "charge bleeding."