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a single roll bet for 2 or 12 hi-lo-yo a single roll bet for 2, 11, or 12 high A bet on or roll of 12, also see boxcars hop A single roll bet for a specific combination of dice to come out. Pays 15:1 for easy ways and 30:1 for hard ways horn A divided bet on the 2, 3, 11, 12 horn high A horn bet with addition units going to a specific number.
Dice are an example of a mechanical hardware random number generator. When a cubical die is rolled, a random number from 1 to 6 is obtained. Random number generation is a process by which, often by means of a random number generator (RNG), a sequence of numbers or symbols is generated that cannot be reasonably predicted better than by random chance.
A version of the Big Six wheel is loosely based on chuck-a-luck, [2]: 345 with selected combinations of three dice appearing in 54 slots on a spinning wheel. Because of the distribution of the combinations, the house advantage or edge for this wheel is greater than for chuck-a-luck.
Five dice showing 41,256, which denotes "monogram" on an updated EFF cryptographic word list. Diceware is a method for creating passphrases, passwords, and other cryptographic variables using ordinary dice as a hardware random number generator. For each word in the passphrase, five rolls of a six-sided die are required.
The shooter wagers to pass (win) and then makes an initial come-out roll with two six-sided dice. If the come-out roll is 7 or 11, that is a natural and the shooter has a pass (wins); the game is over. If the come-out roll is 2, 3, or 12, that is a crap and the shooter has a missout (loses); the game is over.
White dice with black dots on a blue background, representing classic games. The post Roll The Dice And Test Your Knowledge: Prove To Yourself That You Can Get 23/23 Right first appeared on Bored ...
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Dice of different sizes being thrown in slow motion. A die (sg.: die or dice; pl.: dice) [1] is a small, throwable object with marked sides that can rest in multiple positions. Dice are used for generating random values, commonly as part of tabletop games, including dice games, board games, role-playing games, and games of chance.