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Ronald Edwards (born September 4, 1964) is a game designer involved in the indie role-playing game (RPG) community, and a game theorist. He created the Sorcerer role-playing game, the GNS theory of gameplay, and The Big Model. Edwards is also co-founder of The Forge, an online community to support indie RPG design and publication.
FIEA is a graduate video game development school offering an accredited master's degree in interactive entertainment. Areas of study include game design, art, programming and production. The Academy is located at UCF Downtown, which also houses other graduate and undergraduate programs in art, business, education, health sciences, digital media ...
Michael Hicks (born January 3, 1993) [1] [non-primary source needed] is an American game designer, musician, programmer and writer. His most notable works include 2018's The Path of Motus and 2015's Pillar. Described as a "lone auteur", [2] Hicks is noted for his innovative game concepts. [3] [4] [5] His soundtrack work has also been critically ...
He taught video game design, interaction design and theory at American University. [15] Prior to becoming a professor, Lindsay was a software developer and designer, a buyer and a data warehousing integrity analyst at an investment firm. [2] Grace also had a tenure as a board member for the Digital Games Research Association (DiGRA) during 2013 ...
Hargrave created the game Tussie Mussie in 2018 during the month leading up to the 2018 Game Design contest of Gen Can't. [10] Each game card shows a different flower, together with text describing its secret meaning in the Victorian "language of flowers." After winning the Gen Can't contest, the game was published in 2019 by Button Shy Games ...
Brenda Louise Romero (née Garno; born October 12, 1966), previously known as Brenda Brathwaite, an American game designer and developer in the video game industry.She was born in Ogdensburg, New York and is a graduate of Clarkson University.
In December 2016, Mike Stout joined the Interactive Media department of Harrisburg University of Science and Technology, in Harrisburg PA, as the 'Game Designer in Residence'. During his time at HU, Mike will mentor students, collaborate with faculty members, work on client projects and co-teach game design courses. [9]
Eugene Peyton Jarvis is an American game designer and video game programmer, known for producing pinball machines for Williams Electronics and video games for Atari.Most notable among his works are the seminal arcade video games Defender and Robotron: 2084 in the early 1980s, and the Cruis'n series of racing games for Nintendo in the 1990s.