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Borderlands 2: Tiny Tina's Assault on Dragon Keep is an expansion pack for the 2012 first-person shooter video game Borderlands 2. It was developed by Gearbox Software, published by 2K, and released on June 25, 2013, for Xbox 360, PlayStation 3, and PC.
Borderlands 2 is a 2012 action ... in scale to the first game, but Borderlands ' unexpected ... September 3, 2013. The DLC increases the level cap from 61 ...
Borderlands 2, 3, and The Pre-Sequel! include the use of "SHIFT codes", which the player can obtain through social media or other promotions, and give players "golden keys" that can be used once to obtain an item of exceptional quality appropriate for the player's level; this feature was added to the remaster of Borderlands. [6]
Borderlands: The Handsome Collection is a compilation of first-person shooter video games developed by Gearbox Software and published by 2K. The Handsome Collection consists of both Borderlands 2 (2012) and Borderlands: The Pre-Sequel (2014) for PlayStation 4 and Xbox One, along with all of their accompanying downloadable content, enhanced local multiplayer, and the ability to transfer save ...
Borderlands 3 is a 2019 action role-playing first-person shooter video game developed by Gearbox Software and published by 2K. It is a sequel to 2012's Borderlands 2, and the fourth entry in the main Borderlands series. Borderlands 3 was released on 13 September 2019 for PlayStation 4, Windows, and Xbox One, and released for macOS on 30 October ...
Borderlands (video game) Borderlands 2; Borderlands 2: Tiny Tina's Assault on Dragon Keep; Borderlands 3; Borderlands 4; Borderlands Legends; Borderlands: The Pre-Sequel; Borderlands: The Handsome Collection
Borderlands is a 2009 action role-playing first-person shooter video game developed by Gearbox Software and published by 2K.It is the first game in the Borderlands series.The game was released worldwide in October 2009 for the PlayStation 3, Xbox 360 and Microsoft Windows, [1] with a Mac OS X version being released on December 3, 2010 by Feral Interactive. [5]
Claptrap's role has been crucial in setting the tone for the Borderlands games. [3] Since his first appearance his role has been expanded, from being a part of a general group of NPCs to a "franchise-centric character". After Borderlands 2, making him a playable character in Borderlands: The Pre-Sequel was considered the logical next step. [3]