Search results
Results from the WOW.Com Content Network
YGG may refer to: Ganges Water Aerodrome, IATA code; Yo Gabba Gabba!, an American-Canadian live action/puppet children's television show; YGG (group), a trio of English grime MCs; Ygg, a name for the Norse god Odin; Yggdrazil Group (trading symbol YGG), a Thai visual effects company
Large and hairy ape-like creature United States and Canada Bukit Timah Monkey Man [50] BTM, BTMM Forest-dwelling hominid or other primate: Singapore: Chatawa Monster [51] [52] Large ape-like creature Mississippi, United States Chuchunya [53] Large hominid: Russia Fouke Monster [54] [55] Jonesville Monster, Southern Sasquatch, Boggy Creek Monster
Main page; Contents; Current events; Random article; About Wikipedia; Contact us
Creatures 2 is the second game in the Creatures artificial life game series made by Creature Labs, and the sequel to the 1996 game Creatures.It features three species: the cute, dependent Norns, the cantankerous Grendels and the industrious Ettins.
Kalavinka – a fantastical immortal creature in Buddhism, with a human head and a bird's torso and long flowing tail; Karura – divine creature with human torso and birdlike head; Kinnara – Half-bird musicians; Lamassu (Mesopotamian) – goddess with a human head, the body of a bull or a lion, and bird wings
A statue of Rangda, the queen of the Leyak.. La-bar-tu – Disease demon; Labbu – Sea snake; Lady midday – Sunstroke spirit; Ladon – Dragon guarding the golden apples of the Hesperides
The following is a list of lists of legendary creatures, beings and entities from the folklore record. Entries consist of legendary and unique creatures , not of particularly unique individuals of a commonly known species.
Creatures is an artificial life simulation where the user hatches small furry animals and teaches them how to behave, or leaves them to learn on their own. These "Norns" can talk, feed themselves, and protect themselves against vicious creatures called Grendels. It was the first popular application of machine learning in an interactive simulation.