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The rook (/ r ʊ k /; ♖, ♜) is a piece in the game of chess. It may move any number of squares horizontally or vertically without jumping, and it may capture an enemy piece on its path; it may participate in castling. Each player starts the game with two rooks, one in each corner on their side of the board.
In a few variants, most notably Wildebeest chess (11×10), the player may choose to move the king any distance and move the rook accordingly. Castling sometimes features in chess variants not played on a square grid, such as masonic chess, triangular chess, Shafran's and Brusky's hexagonal chess, and millennium 3D chess.
The rules of chess prescribe the moves each type of chess piece can make. During play, the players take turns moving their own chess pieces. The rook may move any number of squares vertically or horizontally without jumping. It also takes part, along with the king, in castling. The bishop may move any number of squares diagonally without ...
Staunton style chess pieces. Left to right: king, rook, queen, pawn, knight, bishop. The rules of chess (also known as the laws of chess) govern the play of the game of chess. Chess is a two-player abstract strategy board game. Each player controls sixteen pieces of six types on a chessboard. Each type of piece moves in a distinct way.
The rook mate is one of the four basic checkmates. It occurs when the side with the king and rook box in the bare king to the corner or edge of the board. The mate is delivered by the rook along the edge rank or file, and escape towards the centre of the board is blocked by the king.
In graph theory, a rook's graph is an undirected graph that represents all legal moves of the rook chess piece on a chessboard. Each vertex of a rook's graph represents a square on a chessboard, and there is an edge between any two squares sharing a row (rank) or column (file), the squares that a rook can move between. These graphs can be ...
Algebraic notation is the standard method of chess notation, used for recording and describing moves. It is based on a system of coordinates to uniquely identify each square on the board. [ 1 ] It is now almost universally used by books, magazines, newspapers and software, and is the only form of notation recognized by FIDE , [ 2 ] the ...
A third common first move is to push the central pawn (P-56). However, P-56 is an order of magnitude less common than the other P-76 and P-26 moves. With the central pawn push first move, the player most often is preparing to move their rook to the central fifth file in order to support this central pawn push (See: Central Rook).
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