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In computer science, rate-monotonic scheduling (RMS) [1] is a priority assignment algorithm used in real-time operating systems (RTOS) with a static-priority scheduling class. [2] The static priorities are assigned according to the cycle duration of the job, so a shorter cycle duration results in a higher job priority.
State-based CRDTs (also called convergent replicated data types, or CvRDTs) are defined by two types, a type for local states and a type for actions on the state, together with three functions: A function to produce an initial state, a merge function of states, and a function to apply an action to update a state.
Sections that are different in all three files are marked as a conflict situation and left for the user to resolve. Three-way merging is implemented by the ubiquitous diff3 program, and was the central innovation that allowed the switch from file-locking based revision control systems to merge-based revision control systems.
Git supports rapid branching and merging, and includes specific tools for visualizing and navigating a non-linear development history. In Git, a core assumption is that a change will be merged more often than it is written, as it is passed around to various reviewers. In Git, branches are very lightweight: a branch is only a reference to one ...
The earliest known work (1989) on continuous integration was the Infuse environment developed by G. E. Kaiser, D. E. Perry, and W. M. Schell. [4]In 1994, Grady Booch used the phrase continuous integration in Object-Oriented Analysis and Design with Applications (2nd edition) [5] to explain how, when developing using micro processes, "internal releases represent a sort of continuous integration ...
An edit conflict is a computer problem that may occur when multiple editors edit the same file and cannot merge without losing part or all of their edit. The conflict occurs when an editor gets a copy of a shared document file, changes the copy and attempts to save the changes to the original file, which has been altered by another editor after ...
Interval scheduling is a class of problems in computer science, particularly in the area of algorithm design. The problems consider a set of tasks. The problems consider a set of tasks. Each task is represented by an interval describing the time in which it needs to be processed by some machine (or, equivalently, scheduled on some resource).
Unrelated-machines scheduling is an optimization problem in computer science and operations research. It is a variant of optimal job scheduling . We need to schedule n jobs J 1 , J 2 , ..., J n on m different machines, such that a certain objective function is optimized (usually, the makespan should be minimized).