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COLLADA defines an open standard XML schema for exchanging digital assets among various graphics software applications that might otherwise store their assets in incompatible file formats. COLLADA documents that describe digital assets are XML files, usually identified with a .dae (digital asset exchange) filename extension.
Creators can develop and sell user-generated assets to other game makers via the Unity Asset Store. This includes 3D and 2D assets and environments for developers to buy and sell. [61] Unity Asset Store launched in 2010. By 2018, there had been approximately 40 million downloads through the digital store. [62]
B1 Free Archiver is a proprietary freeware multi-platform file archiver and file manager. B1 Archiver is available for Microsoft Windows, Linux, macOS, and Android. It has full support (compression, unpacking and encryption) for ZIP and its native B1 format. [1] The program decompresses more than 20 popular archive formats. [2]
MMP (file format) – Mind Manager mind map file; MUP – File type used by MindMup to export editable Mind Maps; TPC (file format) – 3D Topicscape file, produced when an inter-Topicscape topic link file is exported to Windows; used to permit round-trip (export Topicscape, change files and folders as desired, re-import to 3D Topicscape)
The AOL Desktop Gold Download Manager allows you to access a list of your downloaded files in one convenient location. Use the Download Manager to access and search downloads, sort downloads, web search similar items, and more. Open the Download Manager to access a download
Unity Technologies created the Unity Icon Collective in November 2018. [41] The team creates assets for sale in the Unity Asset Store for PC and consoles. [42] The assets—characters, environments, art, and animation—can be used in high-quality games; the move was seen as an attempt to compete with Unity's rivals, such as Epic Games' Unreal ...
The operating systems the archivers can run on without emulation or compatibility layer. Ubuntu's own GUI Archive manager, for example, can open and create many archive formats (including Rar archives) even to the extent of splitting into parts and encryption and ability to be read by the native program.
Unity Version Control is a client/server system although in current terms of version control it can also be defined as a distributed revision control system, due to its ability to have very lightweight servers on the developer computer and push and pull branches between servers (similar to what Git and Mercurial do).