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  2. Data build tool - Wikipedia

    en.wikipedia.org/wiki/Data_build_tool

    Dbt has the goal of allowing analysts to work more like software engineers, in line with the dbt viewpoint. [11] Dbt uses YAML files to declare properties. seed is a type of reference table used in dbt for static or infrequently changed data, like for example country codes or lookup tables), which are CSV based and typically stored in a seeds ...

  3. Boilerplate code - Wikipedia

    en.wikipedia.org/wiki/Boilerplate_code

    Preprocessor – Program that processes input for another program; Scaffold (programming) – Code generation technique or a project generation technique; Snippet (programming) – Small region of re-usable source code, machine code, or text; Template processor – Software designed to combine templates with a data model to produce result documents

  4. Presentation program - Wikipedia

    en.wikipedia.org/wiki/Presentation_program

    The "slide" analogy is a reference to the slide projector, a device that has become somewhat obsolete due to the use of presentation software. Slides can be printed, or (more usually) displayed on-screen and navigated through at the command of the presenter. An entire presentation can be saved in video format. [6]

  5. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    Rather, it is a description or a template for solving a particular type of problem that can be deployed in many different situations. [2] Design patterns can be viewed as formalized best practices that the programmer may use to solve common problems when designing a software application or system.

  6. Belief–desire–intention software model - Wikipedia

    en.wikipedia.org/wiki/Belief–desire–intention...

    The belief–desire–intention software model (BDI) is a software model developed for programming intelligent agents.Superficially characterized by the implementation of an agent's beliefs, desires and intentions, it actually uses these concepts to solve a particular problem in agent programming.

  7. Decorator pattern - Wikipedia

    en.wikipedia.org/wiki/Decorator_pattern

    In object-oriented programming, the decorator pattern is a design pattern that allows behavior to be added to an individual object, dynamically, without affecting the behavior of other instances of the same class. [1]

  8. Design by contract - Wikipedia

    en.wikipedia.org/wiki/Design_by_contract

    Design by contract (DbC), also known as contract programming, programming by contract and design-by-contract programming, is an approach for designing software. It prescribes that software designers should define formal , precise and verifiable interface specifications for software components , which extend the ordinary definition of abstract ...

  9. Don't repeat yourself - Wikipedia

    en.wikipedia.org/wiki/Don't_repeat_yourself

    "Don't repeat yourself" (DRY), also known as "duplication is evil", is a principle of software development aimed at reducing repetition of information which is likely to change, replacing it with abstractions that are less likely to change, or using data normalization which avoids redundancy in the first place.