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The simplest example given by Thimbleby of a possible problem when using an immediate-execution calculator is 4 × (−5). As a written formula the value of this is −20 because the minus sign is intended to indicate a negative number, rather than a subtraction, and this is the way that it would be interpreted by a formula calculator.
C# is a programming language. The following is a list of software programmed in it: Banshee, a cross-platform open-source media player. Beagle, a search system for Linux and other Unix-like systems. Colectica, a suite of programs for use in managing official statistics and statistical surveys using open standards.
C# (/ ˌ s iː ˈ ʃ ɑːr p / see SHARP) [b] is a general-purpose high-level programming language supporting multiple paradigms.C# encompasses static typing, [16]: 4 strong typing, lexically scoped, imperative, declarative, functional, generic, [16]: 22 object-oriented (class-based), and component-oriented programming disciplines.
A simple arithmetic calculator was first included with Windows 1.0. [5]In Windows 3.0, a scientific mode was added, which included exponents and roots, logarithms, factorial-based functions, trigonometry (supports radian, degree and gradians angles), base conversions (2, 8, 10, 16), logic operations, statistical functions such as single variable statistics and linear regression.
Love calculator: The input is two names, and there is a button to work out the compatibility, as a percentage, of two people with these names. Formula weight calculator : The input is a chemical molecular formula , using the periodic-table symbols and notation, and there is a button to work out the percentages of its constituents.
The following example uses the FOR loop to sum the numbers from 1 to 10. The index variable of the FOR loop is "I": « 0 @ Start with zero on the stack 1 10 @ Loop from 1 to 10 FOR I @ "I" is the local variable I + @ Add "I" to the running total NEXT @ Repeat...
In computer science, programming by example (PbE), also termed programming by demonstration or more generally as demonstrational programming, is an end-user development technique for teaching a computer new behavior by demonstrating actions on concrete examples. [1]
1 ⁄ 7: 0. 142 857: 0.142 857: 0.000 000 142 857: ln 2: 0.693 147 180 559 945 309 41... 0.693 147: 0.000 000 180 559 945 309 41... log 10 2: 0.301 029 995 663 981 195 21... 0.3010: 0.000 029 995 663 981 195 21... 3 √ 2: 1.259 921 049 894 873 164 76... 1.25992: 0.000 001 049 894 873 164 76... √ 2: 1.414 213 562 373 095 048 80... 1.41421: 0. ...