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Creature animation is a specialised part of the animation process which involves bringing realistic animals and creatures to life. It is often distinguished from character animation , which involves breathing life into animated characters and creating the illusion of thought, feeling and emotion.
Game Editor recognizes alpha channels, to enable animation transparencies. In the case of all images, it recognizes the top-left pixel's color as the transparent color, and finally, there's a user-modifiable transparency value, which sets literally how transparent the actor will be overall; this gives various possibilities for adding visual ...
Film & visual effects, feature animation, game development A character technical director ( TD ), also referred to as a creature TD ( ILM , Weta ) or technical animator ( Imageworks ), is a type of technical director in film and video games who is specifically concerned with characters , creatures, and mechanical objects.
Character animation is often contrasted with creature animation, in which specialised animators bring to life realistic animals and creatures, such as dinosaurs and fantasy creatures. Visual effects animators specialise in animating vehicles, machinery, and natural phenomena such as rain, snow, lightning and water, as well as the "non-natural ...
Live2D is an animation technique used to animate static images—usually anime-style characters—that involves separating an image into parts and animating each part accordingly, without the need of frame-by-frame animation or a 3D model.
GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.
SPOILER WARNING: This story discusses plot developments in Episode 2 of “Creature Commandos,” now streaming on Max. When James Gunn created the animated DC Studios series “Creature Commandos ...
Future Pinball - A pinball editor. QuArK , Quake Army Knife editor, for a variety of engines (such as Quake III Arena , Half-Life , Source engine games, Torque , etc.) Quiver (level editor) , [ 13 ] a level editor for the original Quake engine developed solely for the Classic Macintosh Operating System by Scott Kevill, [ 14 ] who is also the ...