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  2. Bandwidth throttling - Wikipedia

    en.wikipedia.org/wiki/Bandwidth_throttling

    Limiting the speed of data sent by a data originator (a client computer or a server computer) is much more efficient than limiting the speed in an intermediate network device between client and server because while in the first case usually no network packets are lost, in the second case network packets can be lost / discarded whenever ingoing data speed overcomes the bandwidth limit or the ...

  3. Bufferbloat - Wikipedia

    en.wikipedia.org/wiki/Bufferbloat

    Regardless of bandwidth requirements, any type of a service which requires consistently low latency or jitter-free transmission can be affected by bufferbloat. Such services include digital voice calls (VOIP), online gaming, video chat, and other interactive applications such as radio streaming, video on demand, and remote login.

  4. Measuring network throughput - Wikipedia

    en.wikipedia.org/wiki/Measuring_network_throughput

    Ethernet is a "local area network" (LAN) technology, which is also framed. The way the frame is electrically defined on a connection between two systems is different from the typically wide-area networking technology that uses HDLC or PPP implemented, but these details are not important for throughput calculations.

  5. Wire speed - Wikipedia

    en.wikipedia.org/wiki/Wire_speed

    For example, the wire speed of Fast Ethernet is 100 Mbit/s [1] also known as the peak bitrate, connection speed, useful bit rate, information rate, or digital bandwidth capacity. The wire speed is the data transfer rate that a telecommunications standard provides at a reference point between the physical layer and the data link layer. [2]

  6. Ethernet over USB - Wikipedia

    en.wikipedia.org/wiki/Ethernet_over_USB

    Ethernet over USB is the use of a USB link as a part of an Ethernet network, resulting in an Ethernet connection over USB (instead of e.g. PCI or PCIe).. USB over Ethernet (also called USB over Network or USB over IP) is a system to share USB-based devices over Ethernet, Wi-Fi, or the Internet, allowing access to devices over a network.

  7. Adaptive bitrate streaming - Wikipedia

    en.wikipedia.org/wiki/Adaptive_bitrate_streaming

    Adaptive streaming overview Adaptive streaming in action. Adaptive bitrate streaming is a technique used in streaming multimedia over computer networks.. While in the past most video or audio streaming technologies utilized streaming protocols such as RTP with RTSP, today's adaptive streaming technologies are based almost exclusively on HTTP, [1] and are designed to work efficiently over large ...

  8. Internet bottleneck - Wikipedia

    en.wikipedia.org/wiki/Internet_bottleneck

    Internet bottlenecks provide artificial and natural network choke points to inhibit certain sets of users from overloading the entire network by consuming too much bandwidth. Theoretically, this will lead users and content producers through alternative paths to accomplish their goals while limiting the network load at any one time.

  9. HTTP Live Streaming - Wikipedia

    en.wikipedia.org/wiki/HTTP_Live_Streaming

    HTTP Live Streaming provides mechanisms for players to adapt to unreliable network conditions without causing user-visible playback stalling. For example, on an unreliable wireless network, HLS allows the player to use a lower quality video, thus reducing bandwidth usage.