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Since the Dreamcast and PlayStation 2, there have been some online video games that support cross-play. Listed here is an incomplete list of games that support cross-play with their consoles, computers, mobile, and handheld game consoles note when using. While PC versions for games on Microsoft Windows, Linux, or MacOS that have cross-platform ...
Meta Quest, formerly Oculus has a similar concept of cross-buy for Virtual Reality (VR) experiences bought on the Oculus PC VR platform for the Rift and Rift S headsets. PC VR Experiences which have subsequently appeared for the mobile virtual reality headsets Quest and Quest 2 can be made available to Quest/Quest 2 consumers without having to ...
The game supports cross-platform play across personal computer, Xbox One, and mobile devices, with players normally able to use a single Epic Games account, which may be linked to a platform-specific account, to carry over progress and purchases between any of those platforms; the Nintendo Switch version also works in this same manner.
A category for games made in Macromedia Flash then ported to consoles. Pages in category "Flash games ported to consoles" The following 15 pages are in this category, out of 15 total.
Nexon Co., Ltd. (formerly Korean: 주식회사 넥슨) is a South Korean video game developer and publisher.It develops and publishes titles including MapleStory, Crazyracing Kartrider, Sudden Attack, Dungeon & Fighter, and Blue Archive.
Skobbejak Games No — Yes PC, Xbox One: Mar 29, 2018: A Walk in the Dark: Platform, Action-adventure: Flying Turtle Software Flying Turtle Software Yes — Yes PC, Xbox One: May 19, 2017: Absolute Drift: Zen Edition: Racing Funselektor Labs Flippfly No No Yes PC, Xbox One: Aug 25, 2017: Abzû: Adventure Giant Squid 505 Games No No No PC, Xbox ...
Cross-platform play, in video games, is a term used to represent the ability to make different platforms (i.e.: PS4, PS5, Xbox, Nintendo Switch, PC, Handheld game consoles, Mobile, etc) share the same online servers in a game, allowing people to play together regardless of the platform they are playing.
On January 7, 2010, it was announced at CES that the upcoming Xbox Game Room would be made available on both the Xbox Live and Games for Windows Live services. [9] However, games purchased with 240 Microsoft Points will only be playable on one of the platforms; either Xbox 360 or PC. A dual-platform license will cost 400 Microsoft Points. [10]