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  2. Foreach loop - Wikipedia

    en.wikipedia.org/wiki/Foreach_loop

    In computer programming, foreach loop (or for-each loop) ... in is the only kind of for loop in Python, the equivalent to the "counter" loop found in other languages ...

  3. Skip list - Wikipedia

    en.wikipedia.org/wiki/Skip_list

    A schematic picture of the skip list data structure. Each box with an arrow represents a pointer and a row is a linked list giving a sparse subsequence; the numbered boxes (in yellow) at the bottom represent the ordered data sequence.

  4. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Since 7 October 2024, Python 3.13 is the latest stable release, and it and, for few more months, 3.12 are the only releases with active support including for bug fixes (as opposed to just for security) and Python 3.9, [55] is the oldest supported version of Python (albeit in the 'security support' phase), due to Python 3.8 reaching end-of-life.

  5. Earliest deadline first scheduling - Wikipedia

    en.wikipedia.org/wiki/Earliest_deadline_first...

    EDF is an optimal scheduling algorithm on preemptive uniprocessors, in the following sense: if a collection of independent jobs, each characterized by an arrival time, an execution requirement and a deadline, can be scheduled (by any algorithm) in a way that ensures all the jobs complete by their deadline, the EDF will schedule this collection ...

  6. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    A loop invariant is an assertion which must be true before the first loop iteration and remain true after each iteration. This implies that when a loop terminates correctly, both the exit condition and the loop invariant are satisfied. Loop invariants are used to monitor specific properties of a loop during successive iterations.

  7. Maze-solving algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze-solving_algorithm

    Robot in a wooden maze. A maze-solving algorithm is an automated method for solving a maze.The random mouse, wall follower, Pledge, and Trémaux's algorithms are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas the dead-end filling and shortest path algorithms are designed to be used by a person or computer program that can see the whole maze at once.

  8. Assignment problem - Wikipedia

    en.wikipedia.org/wiki/Assignment_problem

    Layer 2: a node for each agent. There is an arc from s to each agent i, with cost 0 and capacity c i. Level 3: a node for each task. There is an arc from each agent i to each task j, with the corresponding cost, and capacity 1. Level 4: One sink-node t. There is an arc from each task to t, with cost 0 and capacity d j.

  9. Structure chart - Wikipedia

    en.wikipedia.org/wiki/Structure_Chart

    [1] A structure chart (SC) in software engineering and organizational theory is a chart which shows the smallest of a system to its lowest manageable levels. [2] They are used in structured programming to arrange program modules into a tree. Each module is represented by a box, which contains the module's name.