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  2. Method chaining - Wikipedia

    en.wikipedia.org/wiki/Method_chaining

    Method chaining is a common syntax for invoking multiple method calls in object-oriented programming languages. Each method returns an object, allowing the calls to be chained together in a single statement without requiring variables to store the intermediate results.

  3. Java (programming language) - Wikipedia

    en.wikipedia.org/wiki/Java_(programming_language)

    Java gained popularity shortly after its release, and has been a popular programming language since then. [18] Java was the third most popular programming language in 2022 according to GitHub. [19] Although still widely popular, there has been a gradual decline in use of Java in recent years with other languages using JVM gaining popularity. [20]

  4. Event-driven programming - Wikipedia

    en.wikipedia.org/wiki/Event-driven_programming

    Because the event loop of retrieving/dispatching of events are common amongst applications, many programming frameworks take care of their implementation and expect the user to provide only the code for the event handlers. RPG, an early programming language from IBM, whose 1960s design concept was similar to event-driven programming discussed ...

  5. Comparison of YouTube downloaders - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_YouTube_down...

    Help; Learn to edit; Community portal; Recent changes; Upload file; Special pages

  6. Video DownloadHelper - Wikipedia

    en.wikipedia.org/wiki/Video_DownloadHelper

    Video DownloadHelper is an extension for Firefox and Chrome web browsers. It allows the user to download videos from sites that stream videos through HTTP . The extension was developed by Michel Gutierrez.

  7. Event (computing) - Wikipedia

    en.wikipedia.org/wiki/Event_(computing)

    Event propagation models, such as bubbling, capturing, and pub/sub, define how events are distributed and handled within a system. Other key aspects include event loops, event queueing and prioritization, event sourcing, and complex event processing patterns. These mechanisms contribute to the flexibility and scalability of event-driven systems.

  8. Hooking - Wikipedia

    en.wikipedia.org/wiki/Hooking

    In computer programming, the term hooking covers a range of techniques used to alter or augment the behaviour of an operating system, of applications, or of other software components by intercepting function calls or messages or events passed between software components.

  9. Sink (computing) - Wikipedia

    en.wikipedia.org/wiki/Sink_(computing)

    In computing, a sink, or data sink generally refers to the destination of data flow.. The word sink has multiple uses in computing. In software engineering, an event sink is a class or function that receives events from another object or function, while a sink can also refer to a node of a directed acyclic graph with no additional nodes leading out from it, among other uses.

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