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  2. VGA text mode - Wikipedia

    en.wikipedia.org/wiki/VGA_text_mode

    A mouse cursor in TUI (when implemented) is not usually the same thing as a hardware cursor, but a moving rectangle with altered background or a special glyph. Some text-based interfaces, such as that of Impulse Tracker, went to even greater lengths to provide a smoother and more graphic-looking mouse cursor. This was done by constantly re ...

  3. Block Elements - Wikipedia

    en.wikipedia.org/wiki/Block_Elements

    Block Elements is a Unicode block containing square block symbols of various fill and shading. Used along with block elements are box-drawing characters, shade characters, and terminal graphic characters.

  4. osu! - Wikipedia

    en.wikipedia.org/wiki/Osu!

    Osu! has been noted for encouraging the use of unique input devices—although the game can be played with a computer mouse, it is often recommended to use a graphics tablet with a pen, which more closely emulates the gameplay of Ouendan. [15] [5] The accessibility of using a mouse and keyboard is another reason given for the game's popularity ...

  5. Crosshair (disambiguation) - Wikipedia

    en.wikipedia.org/wiki/Crosshair_(disambiguation)

    "Crosshair", a song by the Danish band Blue Foundation. Cross Hair , fictional G.I. Joe character. Crosshairs (Transformers), several robot superhero characters in the Transformers robot superhero franchise. Crosshair (Star Wars), a deformed clone trooper and former member of The Bad Batch in the Star Wars franchise.

  6. ANSI escape code - Wikipedia

    en.wikipedia.org/wiki/ANSI_escape_code

    If the cursor is already at the edge of the screen, this has no effect. CSI n B CUD: Cursor Down CSI n C CUF: Cursor Forward CSI n D CUB: Cursor Back CSI n E CNL: Cursor Next Line Moves cursor to beginning of the line n (default 1) lines down. (not ANSI.SYS) CSI n F CPL: Cursor Previous Line Moves cursor to beginning of the line n (default 1 ...

  7. File:Eo circle blue blank.svg - Wikipedia

    en.wikipedia.org/wiki/File:Eo_circle_blue_blank.svg

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  8. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...

  9. Xiaolin Wu's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Xiaolin_Wu's_line_algorithm

    An extension to the algorithm for circle drawing was presented by Xiaolin Wu in the book Graphics Gems II. Just as the line drawing algorithm is a replacement for Bresenham's line drawing algorithm, the circle drawing algorithm is a replacement for Bresenham's circle drawing algorithm.