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  2. One-way deck - Wikipedia

    en.wikipedia.org/wiki/One-way_deck

    An example of a non-symmetrical playing card back design. A one-way deck is a deck of playing cards where the back of the cards has a pattern that can be oriented to have a "top" and "bottom". Magicians and card sharps can use the orientations of cards in one-way decks to encode information that allows them to perform card tricks. [1] [2]

  3. Trick deck - Wikipedia

    en.wikipedia.org/wiki/Trick_deck

    A stripper deck (also known as a tapered deck, wizard deck, or biseauté deck) allows the magician to control the main location of a card or group of cards easily within the pack. Even after being shuffled into the deck by a spectator, the magician can cut to a selected card.

  4. Standard 52-card deck - Wikipedia

    en.wikipedia.org/wiki/Standard_52-card_deck

    The standard 52-card deck [citation needed] of French-suited playing cards is the most common pack of playing cards used today. The main feature of most playing card decks that empower their use in diverse games and other activities is their double-sided design, where one side, usually bearing a colourful or complex pattern, is exactly ...

  5. Card marking - Wikipedia

    en.wikipedia.org/wiki/Card_marking

    Tintwork or shade - This technique uses a tint solution to mark cards, but the marking patterns vary depending upon the back design of the cards being marked. Daub - A special paste is used by a player to mark someone else's deck, on the fly, while the cards are being used during a game and even while being watched. This eliminates the need to ...

  6. Out of This World (card trick) - Wikipedia

    en.wikipedia.org/wiki/Out_of_This_World_(card_trick)

    The performer takes a deck of cards, and places on the table two face-up "marker" cards, one black and one red; the black on the left and the red on the right.The performer tells the spectator that he or she is going to deal cards face-down from the deck and the object of the exercise is for the subject to use their intuition to identify whether each card in the deck is black or red.

  7. Transformation playing card - Wikipedia

    en.wikipedia.org/wiki/Transformation_playing_card

    A transformation playing card (sometimes referred to as a transformation deck when assembled into a complete set) is a type of playing card where an artist incorporates the pips of the non-face cards into an artistic design. In a classical transformation playing card, the pips retain their standard position and coloration on the card.

  8. Face card - Wikipedia

    en.wikipedia.org/wiki/Face_card

    In a deck of playing cards, the term face card (US) or court card (British and US), [1] and sometimes royalty, is generally used to describe a card that depicts a person as opposed to the pip cards. In a standard 52-card pack of the English pattern , these cards are the King , Queen and Jack .

  9. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    True isometric drawing of a cube. Note the 120° angles separating the x, y and z axes, as well as the equal lengths of each of the cube's edges. The expression arctan(sin(≈35.264°)) or arctan(sin(arctan(sin(45°)))) is equal to 30° and forms a pixel ratio of ≈1.732:1.