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  2. Bitmap textures - Wikipedia

    en.wikipedia.org/wiki/Bitmap_textures

    Bitmap textures are digital images that represent surfaces, materials, patterns, or pictures. They are commonly used to give texture to models, renders, or environments in animation or video games. [1]

  3. Texture - Wikipedia

    en.wikipedia.org/wiki/Texture

    Texture (cosmology), a theoretical topological defect in the structure of spacetime; Crystallographic texture, distribution of crystallographic orientations in a polycrystalline material; Texture (geology), a physical appearance or character of a rock; Texture mapping, a bitmap image applied to a surface in computer graphics

  4. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    Texture streaming is a means of using data streams for textures, where each texture is available in two or more different resolutions, as to determine which texture should be loaded into memory and used based on draw distance from the viewer and how much memory is available for textures. Texture streaming allows a rendering engine to use low ...

  5. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    A diamond plate texture rendered close-up using physically based rendering principles. Microfacet abrasions cover the material, giving it a rough, realistic look even though the material is a metal. Specular highlights are high and realistically modeled at the appropriate edge of the tread using a normal map.

  6. Minetest - Wikipedia

    en.wikipedia.org/wiki/Minetest

    The five most popular games by downloads are VoxeLibre, Minetest Game, Backrooms Test, NodeCore, and Mineclonia. [ 9 ] Over a decade of active development Luanti has garnered critical acclaim and gained in popularity; the games, mods and texturepacks on ContentDB have over 14 million downloads combined, [ 10 ] and the Android version of Luanti ...

  7. Procedural texture - Wikipedia

    en.wikipedia.org/wiki/Procedural_texture

    In computer graphics, a procedural texture [1] is a texture created using a mathematical description (i.e. an algorithm) rather than directly stored data. The advantage of this approach is low storage cost, unlimited texture resolution and easy texture mapping . [ 2 ]

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  9. Texture compression - Wikipedia

    en.wikipedia.org/wiki/Texture_compression

    Texture compression is a specialized form of image compression designed for storing texture maps in 3D computer graphics rendering systems. Unlike conventional image compression algorithms, texture compression algorithms are optimized for random access. Texture compression can be applied to reduce memory usage at runtime.