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  2. End-to-end principle - Wikipedia

    en.wikipedia.org/wiki/End-to-end_principle

    The end-to-end principle is a design principle in computer networking that requires application-specific features (such as reliability and security) to be implemented in the communicating end nodes of the network, instead of in the network itself.

  3. 5-4-3 rule - Wikipedia

    en.wikipedia.org/wiki/5-4-3_rule

    Link segments can be 10BASE-T, 10BASE-FL or 10BASE-FB. This rule is also designated the 5-4-3-2-1 rule with there being two link segments (without senders) and one collision domain. [3] An alternate configuration rule, known as the Ethernet way, allows 2 repeaters on the single network and does not allow any hosts on the connection between ...

  4. Hierarchical internetworking model - Wikipedia

    en.wikipedia.org/wiki/Hierarchical...

    The core network provides high-speed, highly redundant forwarding services to move packets between distribution-layer devices in different regions of the network. Core switches and routers are usually the most powerful, in terms of raw forwarding power, in the enterprise; core network devices manage the highest-speed connections, such as 10 ...

  5. Recursive Internetwork Architecture - Wikipedia

    en.wikipedia.org/wiki/Recursive_InterNetwork...

    The Recursive InterNetwork Architecture (RINA) is a new computer network architecture proposed as an alternative to the architecture of the currently mainstream Internet protocol suite. The principles behind RINA were first presented by John Day in his 2008 book Patterns in Network Architecture: A return to Fundamentals . [ 1 ]

  6. Branch predictor - Wikipedia

    en.wikipedia.org/wiki/Branch_predictor

    Instead, it predicts the outcome of a branch based solely on the branch instruction. [ 7 ] The early implementations of SPARC and MIPS (two of the first commercial RISC architectures) used single-direction static branch prediction: they always predict that a conditional jump will not be taken, so they always fetch the next sequential instruction.

  7. Glossary of computer science - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_computer_science

    The global system of interconnected computer networks that use the Internet protocol suite (TCP/IP) to link devices worldwide. It is a network of networks that consists of private, public, academic, business, and government networks of local to global scope, linked by a broad array of electronic, wireless, and optical networking technologies.

  8. OSI model - Wikipedia

    en.wikipedia.org/wiki/OSI_model

    The Open Systems Interconnection (OSI) model is a reference model from the International Organization for Standardization (ISO) that "provides a common basis for the coordination of standards development for the purpose of systems interconnection."

  9. Hop (networking) - Wikipedia

    en.wikipedia.org/wiki/Hop_(networking)

    An illustration of hops in a wired network (assuming a 0-origin hop count [1]). The hop count between the computers in this case is 2. In wired computer networking a hop occurs when a packet is passed from one network segment to the next. Data packets pass through routers as they travel between source and destination.