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The impact depth of a projectile is the distance it penetrates into a target ... If the impact velocity is greater than the speed of sound within the target or ...
When vehicles collide, the damage increases with the relative velocity of the vehicles, the damage increasing as the square of the velocity since it is the impact kinetic energy (1/2 mv 2) which is the variable of importance. Much design effort is made to improve the impact resistance of cars so as to minimize user injury.
The formula for the velocities after a one-dimensional collision is: = + + + = + + + where v a is the final velocity of the first object after impact; v b is the final velocity of the second object after impact
The COR is a property of a pair of objects in a collision, not a single object. If a given object collides with two different objects, each collision has its own COR. When a single object is described as having a given coefficient of restitution, as if it were an intrinsic property without reference to a second object, some assumptions have been made – for example that the collision is with ...
Impact parameter b and scattering angle θ In physics , the impact parameter b is defined as the perpendicular distance between the path of a projectile and the center of a potential field U ( r ) created by an object that the projectile is approaching (see diagram).
In mechanics and physics, shock is a sudden acceleration caused, for example, by impact, drop, kick, earthquake, or explosion. Shock is a transient physical excitation. Shock describes matter subject to extreme rates of force with respect to time. Shock is a vector that has units of an acceleration (rate of change of velocity).
Alternatively the final velocity of a particle, v 2 (v A2 or v B2) is expressed by: = (+) Where: e is the coefficient of restitution. v CoM is the velocity of the center of mass of the system of two particles: = + +
v is the velocity at which the projectile is launched; g is the gravitational acceleration—usually taken to be 9.81 m/s 2 (32 f/s 2) near the Earth's surface; θ is the angle at which the projectile is launched; y 0 is the initial height of the projectile