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A lazy copy is an implementation of a deep copy. When initially copying an object, a (fast) shallow copy is used. A counter is also used to track how many objects share the data. When the program wants to modify an object, it can determine if the data is shared (by examining the counter) and can do a deep copy if needed.
Copy-on-write (COW), also called implicit sharing [1] or shadowing, [2] is a resource-management technique [3] used in programming to manage shared data efficiently. Instead of copying data right away when multiple programs use it, the same data is shared between programs until one tries to modify it.
This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [1] The Java bytecode is generated from languages running on the Java Platform, most notably the Java programming language.
When files with same hashes are found then the file copy is removed and the new file points to the old file. Unlike hard links however, duplicated files are considered to be separate entities and if one of the duplicated files is later modified, then using a system called copy-on-write a copy of that changed file or block is created. The ...
The Copy/Paste Detector (CPD) is an add-on to PMD that uses the Rabin–Karp string search algorithm to find duplicated code. Unlike PMD, CPD works with a broader range of languages including Java, JavaServer Pages (JSP), C , C++ , Fortran , PHP , and C# code.
Windows Phone 8.1 uses a version of the Windows Runtime named the Windows Phone Runtime. It enables developing applications in C# and VB.NET, and Windows Runtime components in C++/CX. [32] Although WP8 brought limited support, the platform did eventually converge with Windows 8.1 in Windows Phone 8.1.
Many Unix-like systems as well as Microsoft Windows implement a function called alloca for dynamically allocating stack memory in a way similar to the heap-based malloc.A compiler typically translates it to inlined instructions manipulating the stack pointer, similar to how variable-length arrays are handled. [4]
Zero-copy programming techniques can be used when exchanging data within a user space process (i.e. between two or more threads, etc.) and/or between two or more processes (see also producer–consumer problem) and/or when data has to be accessed / copied / moved inside kernel space or between a user space process and kernel space portions of operating systems (OS).