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Fyne is a free and open-source cross-platform widget toolkit for creating graphical user interfaces (GUIs) across desktop and mobile platforms. It is designed to enable developers to build applications that run on multiple desktop and mobile platforms/versions from a single code base. [2]
At version 8, it was the first [citation needed] of the complex graphics programs to be "Carbonized" [8] to run on both Classic and Mac OS X. [9] In April 2003, Deneba Systems was acquired by ACD Systems of Victoria, BC, Canada, the developers of Windows image editing and handling software such as ACDSee , [ 10 ] before the release of version 9.
SuperPaint is a graphics program capable of both bitmap painting and vector drawing.SuperPaint was one of the first programs of its kind, combining the features of MacPaint and MacDraw [1] while adding many new features of its own.
Mac OS X uses Cocoa. Mac OS 9 and Mac OS X used to use Carbon for 32-bit applications. The Windows API used in Microsoft Windows. Microsoft had the graphics functions integrated in the kernel until 2006 [1] The Haiku operating system uses an extended and modernised version of the Be API that was used by its predecessor BeOS. Haiku is expected ...
fpGUI, the Free Pascal GUI toolkit, is a cross-platform graphical user interface toolkit developed by Graeme Geldenhuys. fpGUI is open source and free software, licensed under a Modified LGPL license. The toolkit has been implemented using the Free Pascal compiler, meaning it is written in the Object Pascal language.
Evas is the EFL canvas library, for creating areas, or windows, that applications can draw on in an X Window System. The EFL uses hardware-acceleration where possible to allow it to work faster, but is also designed to work on lower-end hardware, falling back to lower color and quality for graphics if necessary.
Fast Light Toolkit (FLTK) [2] is a cross-platform widget (graphical control element) library for graphical user interfaces (GUIs), developed by Bill Spitzak and others. Made to accommodate 3D graphics programming, it has an interface to OpenGL , but it is also suitable for general GUI programming.
It samples software at set time intervals (or driven by hardware performance monitors events) taking snapshots of the stack, showing the functions which require more of the application's resources. Includes tools to analyze the data produced by a sampling run. Since Mac OS X 10.7, it is not on the Apple site any more and was replaced by ...