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  2. Physics engine - Wikipedia

    en.wikipedia.org/wiki/Physics_engine

    A physics engine is computer software that provides an approximate simulation of certain physical systems, such as rigid body dynamics (including collision detection), soft body dynamics, and fluid dynamics, of use in the domains of computer graphics, video games and film ().

  3. Fluid dynamics - Wikipedia

    en.wikipedia.org/wiki/Fluid_dynamics

    In physics, physical chemistry and engineering, fluid dynamics is a subdiscipline of fluid mechanics that describes the flow of fluids – liquids and gases. It has several subdisciplines, including aerodynamics (the study of air and other gases in motion) and hydrodynamics (the study of water and other liquids in motion).

  4. Fluid animation - Wikipedia

    en.wikipedia.org/wiki/Fluid_animation

    Simulation of two fluids with different viscosities. The development of fluid animation techniques based on the Navier–Stokes equations began in 1996, when Nick Foster and Dimitris Metaxas [3] implemented solutions to 3D Navier-Stokes equations in a computer graphics context, basing their work on a scientific CFD paper by Harlow and Welch from 1965. [4]

  5. Computational fluid dynamics - Wikipedia

    en.wikipedia.org/wiki/Computational_fluid_dynamics

    Computational fluid dynamics (CFD) is a branch of fluid mechanics that uses numerical analysis and data structures to analyze and solve problems that involve fluid flows. Computers are used to perform the calculations required to simulate the free-stream flow of the fluid, and the interaction of the fluid ( liquids and gases ) with surfaces ...

  6. Physically based animation - Wikipedia

    en.wikipedia.org/wiki/Physically_based_animation

    Computational fluid dynamics can be expensive, and interactions between multiple fluid bodies or with external objects/forces can require complex logic to evaluate. Fluid simulation is generally achieved in video games by simulating only the height of bodies of water to create the effect of waves, ripples, or other surface features.

  7. Outline of fluid dynamics - Wikipedia

    en.wikipedia.org/wiki/Outline_of_fluid_dynamics

    The following outline is provided as an overview of and topical guide to fluid dynamics: . In physics, physical chemistry and engineering, fluid dynamics is a subdiscipline of fluid mechanics that describes the flow of fluids – liquids and gases.

  8. Hamiltonian fluid mechanics - Wikipedia

    en.wikipedia.org/wiki/Hamiltonian_fluid_mechanics

    As fluid dynamics is described by non-canonical dynamics, which possess an infinite amount of Casimir invariants, an alternative formulation of Hamiltonian formulation of fluid dynamics can be introduced through the use of Nambu mechanics [1] [2]

  9. Direct numerical simulation - Wikipedia

    en.wikipedia.org/wiki/Direct_numerical_simulation

    A direct numerical simulation (DNS) [1] [2] is a simulation in computational fluid dynamics (CFD) in which the Navier–Stokes equations are numerically solved without any turbulence model. This means that the whole range of spatial and temporal scales of the turbulence must be resolved.