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  2. 3D reconstruction from multiple images - Wikipedia

    en.wikipedia.org/wiki/3D_Reconstruction_from...

    3D reconstruction from multiple images is the creation of three-dimensional models from a set of images. It is the reverse process of obtaining 2D images from 3D scenes. The essence of an image is a projection from a 3D scene onto a 2D plane, during which process the depth is lost.

  3. View synthesis - Wikipedia

    en.wikipedia.org/wiki/View_synthesis

    In computer graphics, view synthesis, or novel view synthesis, is a task which consists of generating images of a specific subject or scene from a specific point of view, when the only available information is pictures taken from different points of view.

  4. Neural radiance field - Wikipedia

    en.wikipedia.org/wiki/Neural_radiance_field

    A neural radiance field (NeRF) is a method based on deep learning for reconstructing a three-dimensional representation of a scene from two-dimensional images. The NeRF model enables downstream applications of novel view synthesis, scene geometry reconstruction, and obtaining the reflectance properties of the scene.

  5. 3D reconstruction - Wikipedia

    en.wikipedia.org/wiki/3D_reconstruction

    In computer vision and computer graphics, 3D reconstruction is the process of capturing the shape and appearance of real objects. This process can be accomplished either by active or passive methods. [1] If the model is allowed to change its shape in time, this is referred to as non-rigid or spatio-temporal reconstruction. [2]

  6. Image rectification - Wikipedia

    en.wikipedia.org/wiki/Image_rectification

    Image rectification is used in computer stereo vision to simplify the problem of finding matching points between images (i.e. the correspondence problem), and in geographic information systems (GIS) to merge images taken from multiple perspectives into a common map coordinate system.

  7. Triangulation (computer vision) - Wikipedia

    en.wikipedia.org/wiki/Triangulation_(computer...

    In some applications, it is desirable that the triangulation is independent of the coordinate system used to represent 3D points; if the triangulation problem is formulated in one coordinate system and then transformed into another the resulting estimate x est should transform in the same way.

  8. Iterative reconstruction - Wikipedia

    en.wikipedia.org/wiki/Iterative_reconstruction

    The reconstruction of an image from the acquired data is an inverse problem. Often, it is not possible to exactly solve the inverse problem directly. In this case, a direct algorithm has to approximate the solution, which might cause visible reconstruction artifacts in the image. Iterative algorithms approach the correct solution using multiple ...

  9. Correspondence problem - Wikipedia

    en.wikipedia.org/wiki/Correspondence_problem

    Given two or more images of the same 3D scene, taken from different points of view, the correspondence problem refers to the task of finding a set of points in one image which can be identified as the same points in another image.