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An asynchronous (ripple) counter is a "chain" of toggle (T) flip-flops in which the least-significant flip-flop (bit 0) is clocked by an external signal (the counter input clock), and all other flip-flops are clocked by the output of the nearest, less significant flip-flop (e.g., bit 0 clocks the bit 1 flip-flop, bit 1 clocks the bit 2 flip ...
Breaking this down into more specific terms, in order to build a 4-bit carry-bypass adder, 6 full adders would be needed. The input buses would be a 4-bit A and a 4-bit B, with a carry-in (CIN) signal. The output would be a 4-bit bus X and a carry-out signal (COUT). The first two full adders would add the first two bits together.
A 4-bit ripple-carry adder–subtractor based on a 4-bit adder that performs two's complement on A when D = 1 to yield S = B − A. Having an n-bit adder for A and B, then S = A + B. Then, assume the numbers are in two's complement. Then to perform B − A, two's complement theory says to invert each bit of A with a NOT gate then add one.
The very fastest shifters are implemented as full crossbars, in a manner similar to the 4-bit shifter depicted above, only larger. These incur the least delay, with the output always a single gate delay behind the input to be shifted (after allowing the small time needed for the shift count decoder to settle; this penalty, however, is only incurred when the shift count changes).
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.