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  2. Graphical time warping - Wikipedia

    en.wikipedia.org/wiki/Graphical_time_warping

    Graphical time warping (GTW) is a framework for jointly aligning multiple pairs of time series or sequences. [1] GTW considers both the alignment accuracy of each sequence pair and the similarity among pairs.

  3. Image warping - Wikipedia

    en.wikipedia.org/wiki/Image_warping

    Image warping example. Image warping is the process of digitally manipulating an image such that any shapes portrayed in the image have been significantly distorted. Warping may be used for correcting image distortion as well as for creative purposes (e.g., morphing [1]). The same techniques are equally applicable to video.

  4. Image geometry correction - Wikipedia

    en.wikipedia.org/wiki/Image_geometry_correction

    The simplest application of image geometry correction is a specific case known as keystone distortion correction derived from Keystone effect.Keystone distortion gets its name from the symmetric trapezoidal distortion resulting from misaligned projector placement in the vertical dimension (although the term is generally applied to the non-symmetric quadrilateral shape that occurs from an off ...

  5. Dynamic time warping - Wikipedia

    en.wikipedia.org/wiki/Dynamic_time_warping

    In time series analysis, dynamic time warping (DTW) is an algorithm for measuring similarity between two temporal sequences, which may vary in speed. For instance, similarities in walking could be detected using DTW, even if one person was walking faster than the other, or if there were accelerations and decelerations during the course of an ...

  6. 2.5D - Wikipedia

    en.wikipedia.org/wiki/2.5D

    2.5D (basic pronunciation two-and-a-half dimensional) perspective refers to gameplay or movement in a video game or virtual reality environment that is restricted to a two-dimensional (2D) plane with little to no access to a third dimension in a space that otherwise appears to be three-dimensional and is often simulated and rendered in a 3D digital environment.

  7. 30 Color Photos Photographers Took 100 Years Ago That Still ...

    www.aol.com/44-old-color-photos-showing...

    Image credits: Photoglob Zürich As evident from Niépce's and Maxwell's experiments, and as photographic process historian Mark Osterman told Bored Panda, the processes behind colored photographs ...

  8. Timewarp (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Timewarp_(computer_graphics)

    A timewarp is a tool for manipulating the temporal dimension in a hierarchically described 3D computer animation system. The term was coined by Jeff Smith and Karen Drewery in 1991. [1]

  9. Real-time computer graphics - Wikipedia

    en.wikipedia.org/wiki/Real-time_computer_graphics

    Real-time computer graphics or real-time rendering is the sub-field of computer graphics focused on producing and analyzing images in real time. The term can refer to anything from rendering an application's graphical user interface ( GUI ) to real-time image analysis , but is most often used in reference to interactive 3D computer graphics ...