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  2. Linker (computing) - Wikipedia

    en.wikipedia.org/wiki/Linker_(computing)

    An illustration of the linking process. Object files and static libraries are assembled into a new library or executable. A linker or link editor is a computer program that combines intermediate software build files such as object and library files into a single executable file such a program or library.

  3. SASM - Wikipedia

    en.wikipedia.org/wiki/SASM

    SASM (short for SimpleASM) is a free and open source cross-platform integrated development environment for the NASM, MASM, GAS and FASM assembly languages. It features syntax highlighting and includes a debugger. [1] SASM is intended to allow users to easily develop and run programs written in assembly language.

  4. Assembly language - Wikipedia

    en.wikipedia.org/wiki/Assembly_language

    In computer programming, assembly language (alternatively assembler language [1] or symbolic machine code), [2] [3] [4] often referred to simply as assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence between the instructions in the language and the architecture's machine code instructions. [5]

  5. High Level Assembly - Wikipedia

    en.wikipedia.org/wiki/High_Level_Assembly

    The HLA v2.x language system is a command-line driven tool that consists of several components, including a shell program (e.g., hla.exe under Windows), the HLA language compiler (e.g., hlaparse.exe), a low-level translator (e.g., the HLABE, or HLA Back Engine), a linker (link.exe under Windows, ld under Linux), and other tools such as a ...

  6. The Power of 10: Rules for Developing Safety-Critical Code

    en.wikipedia.org/wiki/The_Power_of_10:_Rules_for...

    The ten rules are: [1] Avoid complex flow constructs, such as goto and recursion. All loops must have fixed bounds. This prevents runaway code. Avoid heap memory allocation. Restrict functions to a single printed page. Use a minimum of two runtime assertions per function. Restrict the scope of data to the smallest possible.

  7. Relocation (computing) - Wikipedia

    en.wikipedia.org/wiki/Relocation_(computing)

    Relocation is the process of assigning load addresses for position-dependent code and data of a program and adjusting the code and data to reflect the assigned addresses. [1] [2] Prior to the advent of multiprocess systems, and still in many embedded systems, the addresses for objects are absolute starting at a known location, often zero.

  8. C (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_(programming_language)

    This is an accepted version of this page This is the latest accepted revision, reviewed on 6 February 2025. General-purpose programming language "C programming language" redirects here. For the book, see The C Programming Language. Not to be confused with C++ or C#. C Logotype used on the cover of the first edition of The C Programming Language Paradigm Multi-paradigm: imperative (procedural ...

  9. Inline assembler - Wikipedia

    en.wikipedia.org/wiki/Inline_assembler

    The embedding of assembly language code is usually done for one of these reasons: [1] Optimization: Programmers can use assembly language code to implement the most performance-sensitive parts of their program's algorithms, code that is apt to be more efficient than what might otherwise be generated by the compiler.