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  2. Downcasting - Wikipedia

    en.wikipedia.org/wiki/Downcasting

    In class-based programming, downcasting, or type refinement, is the act of casting a base or parent class reference, to a more restricted derived class reference. [1] This is only allowable if the object is already an instance of the derived class, and so this conversion is inherently fallible.

  3. Type introspection - Wikipedia

    en.wikipedia.org/wiki/Type_introspection

    The java.lang.Class [2] class is the basis of more advanced introspection. For instance, if it is desirable to determine the actual class of an object (rather than whether it is a member of a particular class), Object.getClass() and Class.getName() can be used:

  4. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Using that code already has a high potential for both security and functionality bugs. Parts of the typing module are deprecated, e.g. creating a typing.NamedTuple class using keyword arguments to denote the fields and such (and more) will be disallowed in Python 3.15.

  5. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    For example, a simple linearized object would consist of a length field, a code point identifying the class, and a data value. A more complex example would be a command consisting of the length and code point of the command and values consisting of linearized objects representing the command's parameters.

  6. Reflective programming - Wikipedia

    en.wikipedia.org/wiki/Reflective_programming

    Discover and modify source-code constructions (such as code blocks, classes, methods, protocols, etc.) as first-class objects at runtime. Convert a string matching the symbolic name of a class or function into a reference to or invocation of that class or function. Evaluate a string as if it were a source-code statement at runtime.

  7. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    32-bit compilers emit, respectively: _f _g@4 @h@4 In the stdcall and fastcall mangling schemes, the function is encoded as _name@X and @name@X respectively, where X is the number of bytes, in decimal, of the argument(s) in the parameter list (including those passed in registers, for fastcall).

  8. Type signature - Wikipedia

    en.wikipedia.org/wiki/Type_signature

    In the Java virtual machine, internal type signatures are used to identify methods and classes at the level of the virtual machine code. Example: The method String String. substring (int, int) is represented in bytecode as Ljava / lang / String. substring (II) Ljava / lang / String;. The signature of the main method looks like this: [2]

  9. Value type and reference type - Wikipedia

    en.wikipedia.org/wiki/Value_type_and_reference_type

    Many languages have explicit pointers or references. Reference types differ from these in that the entities they refer to are always accessed via references; for example, whereas in C++ it's possible to have either a std:: string and a std:: string *, where the former is a mutable string and the latter is an explicit pointer to a mutable string (unless it's a null pointer), in Java it is only ...