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The Space Shuttle Columbia was lost as it returned from a two-week mission when previously detected damage to the shuttle's thermal protection system (TPS) resulted in the spacecraft breaking apart during reentry at an altitude of just under 65 km and a speed of about Mach 19. Investigation revealed that a piece of foam insulation had fallen ...
Full Description: On January 28, 1986, the Challenger space shuttle and her seven-member crew were lost when a ruptured O-ring in the right solid rocket booster caused an explosion soon after launch. This photograph, taken a few seconds after the accident, shows the main engines and solid rocket booster exhaust plumes entwined around a ball of ...
Vega Strike, a space flight simulator game: a Llama class ship docks on a mine base (2008) The seeming decline of the space flight simulators and games in the late 1990s also coincided with the rise of the RTS, FPS and RPG game genres, with such examples as Warcraft, Doom and Diablo. [12]
Space flight occurs beyond the Earth's atmosphere, and space flight simulators feature the ability to roll, pitch, and yaw. Space flight simulators use flight dynamics in a free environment; this free environment lets the spacecraft move within the three-dimensional coordinate system or the x, y, and z (applicate) axis.
In the game, the players control a Space Shuttle that departs from the Vehicle Assembly Building and returns to Earth at the Shuttle Landing Facility.. The game is organized into missions that emulate the experience of Space Shuttle missions, including launching the Hubble Space Telescope and using the Manned Maneuvering Unit to repair satellites. [1]
The mission, designated STS-107, was the twenty-eighth flight for the orbiter, the 113th flight of the Space Shuttle fleet and the 88th after the Challenger disaster. It was dedicated to research in various fields, mainly on board the SpaceHab module inside the shuttle's payload bay.
Accompanied by a thick "Spacecraft Operations" manual with a chapter on use in the classroom, this flight simulator was marketed as being as educational as it was fun to play. The simulation is centered on a typical Space Shuttle mission to service a space station.
The player controls the most critical flight phases of the Space Shuttle such as launch, stabilizing orbit, docking, deorbit burn, reentry, and landing, each with its own set of instructions to follow. [1] The original Atari 2600 version came with an overlay since it made use of all the switches. [8]